documented volatile flag functions and enums and some Actor struct members

This commit is contained in:
mariob92
2024-09-08 12:22:27 +02:00
parent 347c3edcdf
commit 615e2bda33
111 changed files with 584 additions and 549 deletions

View File

@@ -80,7 +80,7 @@ void func_8038AA8C(Actor *this) {
this->unk16C_4 = TRUE;
mapSpecificFlags_set(5, FALSE);
if( (!fileProgressFlag_get(FILEPROG_E8_AUTMN_EYRIE_FED) || jiggyscore_isSpawned(JIGGY_49_CCW_EYRIE))
&& !func_803203FC(UNKFLAGS1_1F_IN_CHARACTER_PARADE)
&& !volatileFlag_get(VOLATILE_FLAG_1F_IN_CHARACTER_PARADE)
) {
marker_despawn(this->marker);
}