documented volatile flag functions and enums and some Actor struct members

This commit is contained in:
mariob92
2024-09-08 12:22:27 +02:00
parent 347c3edcdf
commit 615e2bda33
111 changed files with 584 additions and 549 deletions

View File

@@ -154,7 +154,7 @@ bool func_80386A34(Actor * this){
f32 plyrPos[3];
bool out;
if(func_803203FC(UNKFLAGS1_C1_IN_FINAL_CHARACTER_PARADE))
if(volatileFlag_get(VOLATILE_FLAG_C1_IN_FINAL_CHARACTER_PARADE))
return 0;
player_getPosition(plyrPos);