core2/code_78E50.c done, misc documentation
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@@ -102,7 +102,7 @@ void func_8038D568(Actor *this){
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if(!this->unk16C_4){
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this->unk16C_4 = 1;
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marker_setCollisionScripts(this->marker, NULL, func_8038D428, NULL);
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func_803300D8(this->marker, fight_func_8038D510);
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marker_setFreeMethod(this->marker, fight_func_8038D510);
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this->marker->propPtr->unk8_3 = 1;
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actor_collisionOn(this);
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this->unk38_31 = 0;
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