core2/code_78E50.c done, misc documentation

This commit is contained in:
Banjo Kazooie
2022-12-05 13:37:58 -06:00
parent 1c063c781c
commit 612636992f
94 changed files with 899 additions and 970 deletions

View File

@@ -13,7 +13,7 @@ void spawnQueue_lock(void);
Actor *func_802D7558(s32 *, s32, ActorInfo*, u32);
Actor *func_802D75B4(s32 *, s32, ActorInfo*, u32);
Actor *func_802D7610(s32 *, s32, ActorInfo*, u32);
Actor *func_802DEB18(s32 *, s32, ActorInfo*, u32);
Actor *chBottlesBonus_new(s32 *, s32, ActorInfo*, u32);
extern ActorInfo D_80365E58; //banjo.without_right_hand
extern ActorInfo D_80365EAC; //banjo.playing_gameboy
@@ -54,7 +54,7 @@ extern ActorInfo D_80367290; //jingo_orange
extern ActorInfo D_803672E0; //chbeehive
extern ActorInfo D_80367310; //chswarm
extern ActorInfo D_80367390; //chwaterfallfx
extern ActorInfo D_80367404; //scrapnel
extern ActorInfo chShrapnelDescription; //scrapnel
extern ActorInfo chGloop; //gloop
extern ActorInfo D_803674E0; //mumbo
extern ActorInfo D_80367530; //mumbo_token_sign.5
@@ -103,10 +103,10 @@ extern ActorInfo D_80367F30;
extern ActorInfo D_8036804C;//GAME_OVER
extern ActorInfo D_8036807C;//THE_END
extern ActorInfo D_803680AC;//player_KAZOOIE
extern ActorInfo D_803680DC;//copyright_info
extern ActorInfo chOverlayCopyrightDescription;//copyright_info
extern ActorInfo D_80368124;//PRESS_START
extern ActorInfo D_80368174;//NO_CONTROLLER)
extern ActorInfo D_803682D0; //jiggy_picture
extern ActorInfo chBottlesBonusDescription; //jiggy_picture
extern ActorInfo D_8036833C;
extern ActorInfo D_8036838C;
extern ActorInfo D_80368418; //banjos_hand_BB
@@ -189,7 +189,7 @@ void spawnQueue_reset(void){
loaded_asm_file = get_loaded_overlay_id();
spawnQueue_lock();
spawnQueueLength = 0;
func_802D1724();
chmumbo_func_802D1724();
func_802E1790();
switch(loaded_asm_file){
case OVERLAY_2_WHALE:
@@ -295,9 +295,9 @@ void spawnQueue_reset(void){
spawnableActorList_add(&D_8036804C, actor_new, 0x508604);//GAME_OVER
spawnableActorList_add(&D_8036807C, actor_new, 0x508604);//THE_END
spawnableActorList_add(&D_803680AC, actor_new, 0x508604);//player_KAZOOIE
spawnableActorList_add(&D_803680DC, actor_new, 0x508604);//copyright_info
spawnableActorList_add(&chOverlayCopyrightDescription, actor_new, 0x508604);//copyright_info
spawnableActorList_add(&D_80368124, actor_new, 0x508604);//PRESS_START
spawnableActorList_add(&D_803682D0, func_802DEB18, 0x509604);//jiggy_picture
spawnableActorList_add(&chBottlesBonusDescription, chBottlesBonus_new, 0x509604);//jiggy_picture
spawnableActorList_add(&D_8036833C, actor_new, 0x508604);
spawnableActorList_add(&D_8036838C, actor_new, 0x509604);
spawnableActorList_add(&D_80368418, actor_new, 0x508644);//banjos_hand_BB
@@ -339,7 +339,7 @@ void spawnQueue_reset(void){
spawnableActorList_addIfMapVisited(&D_803730D8, actor_new, 0x2200021, MAP_1B_MMM_MAD_MONSTER_MANSION); //nibbly
spawnableActorList_addIfMapVisited(&D_80367130, actor_new, 0x20009a9, MAP_D_BGS_BUBBLEGLOOP_SWAMP); //buzzbomb
spawnableActorList_addIfMapVisited(&D_80372B80, actor_new, 0x2020141, MAP_27_FP_FREEZEEZY_PEAK);
spawnableActorList_addIfMapVisited(&D_80367404, actor_new, 0x2000101, MAP_7_TTC_TREASURE_TROVE_COVE); //scrapnel
spawnableActorList_addIfMapVisited(&chShrapnelDescription, actor_new, 0x2000101, MAP_7_TTC_TREASURE_TROVE_COVE); //scrapnel
spawnableActorList_addIfMapVisited(&D_80372D78, actor_new, 0x3010121, MAP_1B_MMM_MAD_MONSTER_MANSION); //limbo
spawnableActorList_addIfMapVisited(&D_80372DF8, actor_new, 0x2010121, MAP_31_RBB_RUSTY_BUCKET_BAY); //grublin_hood
spawnableActorList_addIfMapVisited(&D_80372E78, actor_new, 0x3010129, MAP_12_GV_GOBIS_VALLEY); //mummum