core2/code_78E50.c done, misc documentation
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@@ -73,7 +73,7 @@ void func_80389C78(Actor *this){
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this->marker->propPtr->unk8_3 = 1;
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this->pitch = randf2(0.0f, 300.0f);
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func_803300C0(this->marker, func_80389B44);
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func_803300D8(this->marker, func_80389C44);
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marker_setFreeMethod(this->marker, func_80389C44);
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func_80389B80(this, 1.0f);
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if(this->unk78_13 == 0x1C){
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local->unk8 = 0;
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@@ -516,7 +516,7 @@ void func_8038D8BC(Actor *this){
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this->yaw = 270.0f;
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}
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marker_setCollisionScripts(this->marker, func_8038D590, func_8038D5BC, func_8038D608);
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func_803300D8(this->marker, func_8038D8B4);
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marker_setFreeMethod(this->marker, func_8038D8B4);
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if(local->unk0->unk0 == ACTOR_281_BOSS_BOOM_BOX_LARGEST){
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RBB_func_8038CC9C(this, 1);
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D_80391280 = 0;
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