src/core1: various video/screen/framebuffer related documentations
neue Datei: include/core1/vimgr.h umbenannt: src/core1/code_E360.c -> src/core1/vimgr.c
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include/core1/vimgr.h
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28
include/core1/vimgr.h
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#ifndef BANJO_KAZOOIE_CORE1_VIMGR_H
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#define BANJO_KAZOOIE_CORE1_VIMGR_H
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typedef struct struct_1_s{
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OSMesgQueue *messageQueue;
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OSMesg message;
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} struct1;
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u32 getOtherFramebuffer(void);
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s32 viMgr_func_8024BD94(void);
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s32 getActiveFramebuffer(void);
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void viMgr_func_8024BDAC(OSMesgQueue *mq, OSMesg msg);
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void viMgr_init(void);
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void viMgr_func_8024BF94(s32 arg0);
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s32 viMgr_func_8024BFA0(void);
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void viMgr_func_8024BFAC(void);
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void viMgr_func_8024BFD8(s32 arg0);
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void viMgr_func_8024C1B4(void);
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void viMgr_func_8024C1DC(void);
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void viMgr_func_8024C1FC(OSMesgQueue *mq, OSMesg msg);
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void viMgr_setActiveFramebuffer(s32 arg0);
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void viMgr_entry(void *arg0);
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void viMgr_setScreenBlack(s32 active);
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void viMgr_clearFramebuffers(void);
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s32 viMgr_func_8024C4E8(void);
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void viMgr_func_8024C4F8(s32 arg0);
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#endif
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