Renaming game modes

This commit is contained in:
Nabnut
2024-09-19 12:31:41 +02:00
parent fbe20325c2
commit 5b54800b84
5 changed files with 17 additions and 17 deletions

View File

@@ -201,7 +201,7 @@ void func_8031CE70(f32 *arg0, s32 arg1, s32 arg2) {
NodeProp *phi_s0;
f32 phi_f2;
if ((D_80383190 == 0) && (getGameMode() != 8) && (getGameMode() != 7)) {
if ((D_80383190 == 0) && (getGameMode() != GAME_MODE_8_BOTTLES_BONUS) && (getGameMode() != GAME_MODE_7_ATTRACT_DEMO)) {
if (arg0 != 0) {
phi_s0 = func_80304ED0(&D_8036DDD0[1], arg0);
} else {