Renaming game modes
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@@ -16,7 +16,7 @@ void func_80387EC0(void) {
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u32 temp_a0;
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temp_v0 = (u32* )chmumbo_func_802D1724;
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if (getGameMode() != 7) {
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if (getGameMode() != GAME_MODE_7_ATTRACT_DEMO) {
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temp_a0 = (temp_v0[2] & 0x03FFFFFF)*4; //get offset
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temp_a0 += (u32)&temp_v0[3] & 0xF0000000; //get region
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((u32 *)temp_a0)[0] = 0x03E00008; //jr $ra
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