core2/code_C0CF0.c done

This commit is contained in:
Banjo Kazooie
2022-07-29 23:16:01 -05:00
parent 26c1253536
commit 5a29612c4a
5 changed files with 291 additions and 261 deletions

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@@ -9,7 +9,7 @@
</mask> </mask>
<g mask="url(#anybadge_1)"> <g mask="url(#anybadge_1)">
<path fill="#555" d="M0 0h44v20H0z"/> <path fill="#555" d="M0 0h44v20H0z"/>
<path fill="#6ee000" d="M44 0h67v20H44z"/> <path fill="#6de000" d="M44 0h67v20H44z"/>
<path fill="url(#b)" d="M0 0h111v20H0z"/> <path fill="url(#b)" d="M0 0h111v20H0z"/>
</g> </g>
<g fill="#fff" text-anchor="middle" font-family="DejaVu Sans,Verdana,Geneva,sans-serif" font-size="11"> <g fill="#fff" text-anchor="middle" font-family="DejaVu Sans,Verdana,Geneva,sans-serif" font-size="11">
@@ -17,7 +17,7 @@
<text x="22.0" y="14">core2</text> <text x="22.0" y="14">core2</text>
</g> </g>
<g fill="#fff" text-anchor="middle" font-family="DejaVu Sans,Verdana,Geneva,sans-serif" font-size="11"> <g fill="#fff" text-anchor="middle" font-family="DejaVu Sans,Verdana,Geneva,sans-serif" font-size="11">
<text x="78.5" y="15" fill="#010101" fill-opacity=".3">75.5318%</text> <text x="78.5" y="15" fill="#010101" fill-opacity=".3">75.5725%</text>
<text x="77.5" y="14">75.5318%</text> <text x="77.5" y="14">75.5725%</text>
</g> </g>
</svg> </svg>

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@@ -17,7 +17,7 @@
<text x="75.0" y="14">Banjo-Kazooie (us.v10)</text> <text x="75.0" y="14">Banjo-Kazooie (us.v10)</text>
</g> </g>
<g fill="#fff" text-anchor="middle" font-family="DejaVu Sans,Verdana,Geneva,sans-serif" font-size="11"> <g fill="#fff" text-anchor="middle" font-family="DejaVu Sans,Verdana,Geneva,sans-serif" font-size="11">
<text x="184.5" y="15" fill="#010101" fill-opacity=".3">80.7531%</text> <text x="184.5" y="15" fill="#010101" fill-opacity=".3">80.7765%</text>
<text x="183.5" y="14">80.7531%</text> <text x="183.5" y="14">80.7765%</text>
</g> </g>
</svg> </svg>

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@@ -2,269 +2,37 @@
#include "functions.h" #include "functions.h"
#include "variables.h" #include "variables.h"
#define rare_gDPLoadMultiBlock(pkt, timg, tmem, rtile, fmt, siz, width, height, \ extern void func_80329904(ActorMarker *, s32, f32 *);
uls, ult, \
pal, cms, cmt, masks, maskt, shifts, shiftt) \
{ \
gDPSetTextureImage(pkt, fmt, siz##_LOAD_BLOCK, 1, timg); \
gDPSetTile(pkt, fmt, siz##_LOAD_BLOCK, 0, tmem, G_TX_LOADTILE, 0,\
cmt, maskt, shiftt, cms, masks, shifts); \
gDPLoadSync(pkt); \
gDPLoadBlock(pkt, G_TX_LOADTILE, 0, 0, \
(((width)*(height) + siz##_INCR) >> siz##_SHIFT)-1, \
CALC_DXT(width, siz##_BYTES)); \
gDPPipeSync(pkt); \
gDPSetTile(pkt, fmt, siz, (((width) * siz##_LINE_BYTES)+7)>>3, \
tmem, rtile, pal, cmt, \
maskt, shiftt, cms, masks, shifts); \
gDPSetTileSize(pkt, rtile, \
(uls)<<G_TEXTURE_IMAGE_FRAC, \
(ult)<<G_TEXTURE_IMAGE_FRAC, \
((width)-1) << G_TEXTURE_IMAGE_FRAC, \
((height)-1) << G_TEXTURE_IMAGE_FRAC) \
}
#define rare_gDPLoadMultiBlock_4b(pkt, timg, tmem, rtile, fmt, width, height, \
uls, ult, \
pal, cms, cmt, masks, maskt, shifts, shiftt) \
{ \
gDPSetTextureImage(pkt, fmt, G_IM_SIZ_16b, 1, timg); \
gDPSetTile(pkt, fmt, G_IM_SIZ_16b, 0, tmem, G_TX_LOADTILE, 0, \
cmt, maskt, shiftt, cms, masks, shifts); \
gDPLoadSync(pkt); \
gDPLoadBlock(pkt, G_TX_LOADTILE, 0, 0, \
(((width)*(height)+3)>>2)-1, \
CALC_DXT_4b(width)); \
gDPPipeSync(pkt); \
gDPSetTile(pkt, fmt, G_IM_SIZ_4b, ((((width)>>1)+7)>>3), tmem, \
rtile, pal, cmt, maskt, shiftt, cms, masks, \
shifts); \
gDPSetTileSize(pkt, rtile, \
(uls)<<G_TEXTURE_IMAGE_FRAC, \
(ult)<<G_TEXTURE_IMAGE_FRAC, \
((width)-1) << G_TEXTURE_IMAGE_FRAC, \
((height)-1) << G_TEXTURE_IMAGE_FRAC) \
}
extern s32 D_80386070;
extern s32 D_80386074;
extern s32 D_80386078;
extern s32 D_8038607C;
extern s32 D_80386080;
extern s32 D_80386084;
extern s32 D_80386088;
extern s32 D_8038608C;
extern s32 D_80386090;
extern s32 D_80386094;
extern s32 D_80386098;
extern s32 D_8038609C;
extern s32 D_803860A0;
extern s32 D_803860A4;
extern s32 D_803860A8;
extern s32 D_803860AC;
extern s32 D_803860B0;
extern s32 D_803860B4;
/* .code */ /* .code */
#pragma GLOBAL_ASM("asm/nonmatchings/core2/code_C0CF0/func_80347C80.s") void func_80347C80(Struct81s *arg0){
Actor *actor;
#pragma GLOBAL_ASM("asm/nonmatchings/core2/code_C0CF0/func_80347CC8.s") actor = func_8032813C(ACTOR_46_JIGGY, arg0->position, 0);
actor->unk54 = 3.0f;
#pragma GLOBAL_ASM("asm/nonmatchings/core2/code_C0CF0/func_80347CF4.s") func_803333DC(arg0, actor);
#pragma GLOBAL_ASM("asm/nonmatchings/core2/code_C0CF0/func_80347DD0.s")
#pragma GLOBAL_ASM("asm/nonmatchings/core2/code_C0CF0/func_80347DE4.s")
#pragma GLOBAL_ASM("asm/nonmatchings/core2/code_C0CF0/func_80347DF0.s")
#pragma GLOBAL_ASM("asm/nonmatchings/core2/code_C0CF0/func_80347E34.s")
#pragma GLOBAL_ASM("asm/nonmatchings/core2/code_C0CF0/func_80347E60.s")
void func_80347FA4(s32 arg0, s32 arg1, s32 arg2, s32 tmem){}
void func_80347FB8(s32 arg0){}
#pragma GLOBAL_ASM("asm/nonmatchings/core2/code_C0CF0/func_80347FC0.s")
#ifndef NONMATCHING
#pragma GLOBAL_ASM("asm/nonmatchings/core2/code_C0CF0/func_80348044.s")
#else
void func_80348044(Gfx **gfx, BKSprite* sprite, s32 frame, s32 tmem, s32 rtile, s32 arg5, s32 arg6, s32 cms, s32 cmt, s32 *width, s32 *height, s32 *argB, s32 *argC, s32 *argD, s32 *argE, s32 *argF) {
s32 sp144;
s32 temp_a2;
BKSpriteFrame *temp_v0;
s32 palette_addr;
BKSpriteTextureBlock *var_v1;
s32 timg;
s32 var_a0;
s32 chunk_count;
s32 masks;
s32 var_v0;
s32 maskt;
temp_v0 = spriteGetFramePtr(sprite, frame);
*argB = (s32) temp_v0->w;
*argC = (s32) temp_v0->h;
if (*argF == -1) {
*argF = (s32) temp_v0->chunkCnt;
}
(*argF)--;
chunk_count = *argF;
if (sprite->type & SPRITE_TYPE_CI4) {
for(palette_addr = (s32)(temp_v0 + 1); palette_addr % 8; palette_addr++);
gDPSetTextureLUT((*gfx)++, G_TT_RGBA16);
gDPLoadTLUT_pal16((*gfx)++, 0, palette_addr);
D_803860B0 = TRUE;
D_803860B4 = 0;
D_80386074 = NULL;
D_8038607C = 0;
D_80386098 = 0;
} else if (sprite->type & SPRITE_TYPE_CI8) {
gDPPipelineMode((*gfx)++, G_PM_1PRIMITIVE);
for(palette_addr = (s32)(temp_v0 + 1); palette_addr % 8; palette_addr++);
D_803860B0 = TRUE;
D_803860B4 = 1;
D_80386074 = NULL;
D_8038607C = 0;
var_v1 = palette_addr + 0x200;
D_80386098 = 0;
for(var_a0 = 0; var_a0 < chunk_count; var_a0++) {
var_v1 = (s32)var_v1 + (var_v1->w * var_v1->h) + sizeof(BKSpriteTextureBlock);
}
*argD = var_v1->x;
*argE = var_v1->y;
gDPSetTextureLUT((*gfx)++, G_TT_RGBA16);
gDPLoadTLUT_pal256((*gfx)++, palette_addr);
} else {
D_803860B0 = FALSE;
var_v1 = temp_v0 + 0x14;
} }
if ((D_8038607C == 0) || (tmem == D_80386078)) { void func_80347CC8(Struct81s *arg0){
D_80386078 = tmem; func_802C3C88((GenMethod_1)func_80347C80, reinterpret_cast(s32, arg0));
D_80386070 = temp_v0;
D_80386080 = arg5;
D_80386084 = arg6;
sp144 = 0;
D_80386088 = rtile;
} else {
D_80386094 = tmem;
D_80386074 = temp_v0;
D_8038609C = arg5;
D_803860A0 = arg6;
sp144 = 1;
D_803860A4 = rtile;
} }
*width = (s32) var_v1->w; void func_80347CF4(Struct81s *arg0) {
*height = (s32) var_v1->h; Actor *sp1C;
for(timg = (s32)(var_v1 + 1); timg % 8; timg++); Actor *temp_v0;
if (sp144 == 0) { sp1C = marker_getActor(arg0->marker);
D_8038608C = *width; if (sp1C->unk54 > 0.0) {
D_80386090 = *height; if (randf() < ((sp1C->unk54 / 3.0) * 2)) {
D_8038607C = D_8038608C * D_80386090; func_8033E73C(arg0->marker, 5, func_80329904);
} else { func_8033E3F0(0xF, ((ActorMarker *)arg0->marker)->unk14_21);
D_803860A8 = *width; }
D_803860AC = *height; sp1C->unk54 -= time_getDelta();
D_80386098 = D_803860A8 * D_803860AC; }
} }
var_v0 = *width - 1; void func_80347DD0(Struct81s * arg0, Gfx **gfx, Mtx** mtx, Vtx **vtx)
if ((*width & 7) == 0) { {}
masks = 0;
while (var_v0 != 0) {
masks++;
var_v0 >>= 1;
}
} else {
masks = 0;
}
var_v0 = *height - 1; void func_80347DE4(Struct81s * arg0)
if ((*height & 7) == 0) { {}
maskt = 0;
while (var_v0 != 0) {
maskt++;
var_v0 >>= 1;
}
} else {
maskt = 0;
}
if ( sprite->type & SPRITE_TYPE_I4) {
rare_gDPLoadMultiBlock_4b((*gfx)++, timg, tmem, rtile, G_IM_FMT_I, *width, *height, arg5, arg6, 0, cms, cmt, masks, maskt, G_TX_NOLOD, G_TX_NOLOD);
if (sp144 == 0) {
D_8038607C = (s32) D_8038607C >> 4;
} else {
D_80386098 = (s32) D_80386098 >> 4;
}
} else if (sprite->type & SPRITE_TYPE_IA4) {
rare_gDPLoadMultiBlock_4b((*gfx)++, timg, tmem, rtile, G_IM_FMT_IA, *width, *height, arg5, arg6, 0, cms, cmt, masks, maskt, G_TX_NOLOD, G_TX_NOLOD);
if (sp144 == 0) {
D_8038607C = (s32) D_8038607C >> 4;
} else {
D_80386098 = (s32) D_80386098 >> 4;
}
} else if (sprite->type & SPRITE_TYPE_I8) {
rare_gDPLoadMultiBlock((*gfx)++, timg, tmem, rtile, G_IM_FMT_I, G_IM_SIZ_8b, *width, *height, arg5, arg6, 0, cms, cmt, masks, maskt, G_TX_NOLOD, G_TX_NOLOD);
if (sp144 == 0) {
D_8038607C = (s32) D_8038607C >> 3;
} else {
D_80386098 = (s32) D_80386098 >> 3;
}
} else if (sprite->type & SPRITE_TYPE_IA8) {
rare_gDPLoadMultiBlock((*gfx)++, timg, tmem, rtile, G_IM_FMT_IA, G_IM_SIZ_8b, *width, *height, arg5, arg6, 0, cms, cmt, masks, maskt, G_TX_NOLOD, G_TX_NOLOD);
if (sp144 == 0) {
D_8038607C = (s32) D_8038607C >> 3;
} else {
D_80386098 = (s32) D_80386098 >> 3;
}
} else if (sprite->type & SPRITE_TYPE_RGBA16) {
rare_gDPLoadMultiBlock((*gfx)++, timg, tmem, rtile, G_IM_FMT_RGBA, G_IM_SIZ_16b, *width, *height, arg5, arg6, 0, cms, cmt, masks, maskt, G_TX_NOLOD, G_TX_NOLOD);
if (sp144 == 0) {
D_8038607C = (s32) D_8038607C >> 2;
} else {
D_80386098 = (s32) D_80386098 >> 2;
}
} else if (sprite->type & SPRITE_TYPE_RGBA32) {
rare_gDPLoadMultiBlock((*gfx)++, timg, tmem, rtile, G_IM_FMT_RGBA, G_IM_SIZ_32b, *width, *height, arg5, arg6, 0, cms, cmt, masks, maskt, G_TX_NOLOD, G_TX_NOLOD);
if (sp144 == 0) {
D_8038607C = (s32) D_8038607C >> 1;
} else {
D_80386098 = (s32) D_80386098 >> 1;
}
} else if (sprite->type & SPRITE_TYPE_CI4) {
rare_gDPLoadMultiBlock((*gfx)++, timg, tmem, rtile, G_IM_FMT_CI, G_IM_SIZ_4b, *width, *height, arg5, arg6, 0, cms, cmt, masks, maskt, G_TX_NOLOD, G_TX_NOLOD);
D_8038607C = D_8038607C >> 4;
} else if (sprite->type & SPRITE_TYPE_CI8) {
rare_gDPLoadMultiBlock((*gfx)++, timg, tmem, rtile, G_IM_FMT_CI, G_IM_SIZ_8b, *width, *height, arg5, arg6, 0, cms, cmt, masks, maskt, G_TX_NOLOD, G_TX_NOLOD);
D_8038607C = (s32) D_8038607C >> 3;
}
if ((D_8038607C != 0) && (D_80386098 != 0) && (D_80386094 < (D_80386078 + D_8038607C))) {
D_80386074 = NULL;
D_80386098 = 0;
}
}
#endif
#pragma GLOBAL_ASM("asm/nonmatchings/core2/code_C0CF0/func_80349AD0.s")
void func_80349B1C(Gfx **gfx) {
void *temp_v1;
void *temp_v1_2;
void *temp_v1_3;
if (D_803860B0) {
gDPPipeSync((*gfx)++);
gDPSetTextureLUT((*gfx)++, G_TT_NONE);
D_803860B0 = FALSE;
if (D_803860B4) {
gDPPipelineMode((*gfx)++, G_PM_NPRIMITIVE);
D_803860B4 = FALSE;
}
}
}

261
src/core2/code_C0E60.c Normal file
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@@ -0,0 +1,261 @@
#include <ultra64.h>
#include "functions.h"
#include "variables.h"
#define rare_gDPLoadMultiBlock(pkt, timg, tmem, rtile, fmt, siz, width, height, \
uls, ult, \
pal, cms, cmt, masks, maskt, shifts, shiftt) \
{ \
gDPSetTextureImage(pkt, fmt, siz##_LOAD_BLOCK, 1, timg); \
gDPSetTile(pkt, fmt, siz##_LOAD_BLOCK, 0, tmem, G_TX_LOADTILE, 0,\
cmt, maskt, shiftt, cms, masks, shifts); \
gDPLoadSync(pkt); \
gDPLoadBlock(pkt, G_TX_LOADTILE, 0, 0, \
(((width)*(height) + siz##_INCR) >> siz##_SHIFT)-1, \
CALC_DXT(width, siz##_BYTES)); \
gDPPipeSync(pkt); \
gDPSetTile(pkt, fmt, siz, (((width) * siz##_LINE_BYTES)+7)>>3, \
tmem, rtile, pal, cmt, \
maskt, shiftt, cms, masks, shifts); \
gDPSetTileSize(pkt, rtile, \
(uls)<<G_TEXTURE_IMAGE_FRAC, \
(ult)<<G_TEXTURE_IMAGE_FRAC, \
((width)-1) << G_TEXTURE_IMAGE_FRAC, \
((height)-1) << G_TEXTURE_IMAGE_FRAC) \
}
#define rare_gDPLoadMultiBlock_4b(pkt, timg, tmem, rtile, fmt, width, height, \
uls, ult, \
pal, cms, cmt, masks, maskt, shifts, shiftt) \
{ \
gDPSetTextureImage(pkt, fmt, G_IM_SIZ_16b, 1, timg); \
gDPSetTile(pkt, fmt, G_IM_SIZ_16b, 0, tmem, G_TX_LOADTILE, 0, \
cmt, maskt, shiftt, cms, masks, shifts); \
gDPLoadSync(pkt); \
gDPLoadBlock(pkt, G_TX_LOADTILE, 0, 0, \
(((width)*(height)+3)>>2)-1, \
CALC_DXT_4b(width)); \
gDPPipeSync(pkt); \
gDPSetTile(pkt, fmt, G_IM_SIZ_4b, ((((width)>>1)+7)>>3), tmem, \
rtile, pal, cmt, maskt, shiftt, cms, masks, \
shifts); \
gDPSetTileSize(pkt, rtile, \
(uls)<<G_TEXTURE_IMAGE_FRAC, \
(ult)<<G_TEXTURE_IMAGE_FRAC, \
((width)-1) << G_TEXTURE_IMAGE_FRAC, \
((height)-1) << G_TEXTURE_IMAGE_FRAC) \
}
extern s32 D_80386070;
extern s32 D_80386074;
extern s32 D_80386078;
extern s32 D_8038607C;
extern s32 D_80386080;
extern s32 D_80386084;
extern s32 D_80386088;
extern s32 D_8038608C;
extern s32 D_80386090;
extern s32 D_80386094;
extern s32 D_80386098;
extern s32 D_8038609C;
extern s32 D_803860A0;
extern s32 D_803860A4;
extern s32 D_803860A8;
extern s32 D_803860AC;
extern s32 D_803860B0;
extern s32 D_803860B4;
/* .code */
#pragma GLOBAL_ASM("asm/nonmatchings/core2/code_C0E60/func_80347DF0.s")
#pragma GLOBAL_ASM("asm/nonmatchings/core2/code_C0E60/func_80347E34.s")
#pragma GLOBAL_ASM("asm/nonmatchings/core2/code_C0E60/func_80347E60.s")
void func_80347FA4(s32 arg0, s32 arg1, s32 arg2, s32 tmem){}
void func_80347FB8(s32 arg0){}
#pragma GLOBAL_ASM("asm/nonmatchings/core2/code_C0E60/func_80347FC0.s")
#ifndef NONMATCHING
#pragma GLOBAL_ASM("asm/nonmatchings/core2/code_C0E60/func_80348044.s")
#else
void func_80348044(Gfx **gfx, BKSprite* sprite, s32 frame, s32 tmem, s32 rtile, s32 arg5, s32 arg6, s32 cms, s32 cmt, s32 *width, s32 *height, s32 *argB, s32 *argC, s32 *argD, s32 *argE, s32 *argF) {
s32 sp144;
s32 temp_a2;
BKSpriteFrame *temp_v0;
s32 palette_addr;
BKSpriteTextureBlock *var_v1;
s32 timg;
s32 var_a0;
s32 chunk_count;
s32 masks;
s32 var_v0;
s32 maskt;
temp_v0 = spriteGetFramePtr(sprite, frame);
*argB = (s32) temp_v0->w;
*argC = (s32) temp_v0->h;
if (*argF == -1) {
*argF = (s32) temp_v0->chunkCnt;
}
(*argF)--;
chunk_count = *argF;
if (sprite->type & SPRITE_TYPE_CI4) {
for(palette_addr = (s32)(temp_v0 + 1); palette_addr % 8; palette_addr++);
gDPSetTextureLUT((*gfx)++, G_TT_RGBA16);
gDPLoadTLUT_pal16((*gfx)++, 0, palette_addr);
D_803860B0 = TRUE;
D_803860B4 = 0;
D_80386074 = NULL;
D_8038607C = 0;
D_80386098 = 0;
} else if (sprite->type & SPRITE_TYPE_CI8) {
gDPPipelineMode((*gfx)++, G_PM_1PRIMITIVE);
for(palette_addr = (s32)(temp_v0 + 1); palette_addr % 8; palette_addr++);
D_803860B0 = TRUE;
D_803860B4 = 1;
D_80386074 = NULL;
D_8038607C = 0;
var_v1 = palette_addr + 0x200;
D_80386098 = 0;
for(var_a0 = 0; var_a0 < chunk_count; var_a0++) {
var_v1 = (s32)var_v1 + (var_v1->w * var_v1->h) + sizeof(BKSpriteTextureBlock);
}
*argD = var_v1->x;
*argE = var_v1->y;
gDPSetTextureLUT((*gfx)++, G_TT_RGBA16);
gDPLoadTLUT_pal256((*gfx)++, palette_addr);
} else {
D_803860B0 = FALSE;
var_v1 = temp_v0 + 0x14;
}
if ((D_8038607C == 0) || (tmem == D_80386078)) {
D_80386078 = tmem;
D_80386070 = temp_v0;
D_80386080 = arg5;
D_80386084 = arg6;
sp144 = 0;
D_80386088 = rtile;
} else {
D_80386094 = tmem;
D_80386074 = temp_v0;
D_8038609C = arg5;
D_803860A0 = arg6;
sp144 = 1;
D_803860A4 = rtile;
}
*width = (s32) var_v1->w;
*height = (s32) var_v1->h;
for(timg = (s32)(var_v1 + 1); timg % 8; timg++);
if (sp144 == 0) {
D_8038608C = *width;
D_80386090 = *height;
D_8038607C = D_8038608C * D_80386090;
} else {
D_803860A8 = *width;
D_803860AC = *height;
D_80386098 = D_803860A8 * D_803860AC;
}
var_v0 = *width - 1;
if ((*width & 7) == 0) {
masks = 0;
while (var_v0 != 0) {
masks++;
var_v0 >>= 1;
}
} else {
masks = 0;
}
var_v0 = *height - 1;
if ((*height & 7) == 0) {
maskt = 0;
while (var_v0 != 0) {
maskt++;
var_v0 >>= 1;
}
} else {
maskt = 0;
}
if ( sprite->type & SPRITE_TYPE_I4) {
rare_gDPLoadMultiBlock_4b((*gfx)++, timg, tmem, rtile, G_IM_FMT_I, *width, *height, arg5, arg6, 0, cms, cmt, masks, maskt, G_TX_NOLOD, G_TX_NOLOD);
if (sp144 == 0) {
D_8038607C = (s32) D_8038607C >> 4;
} else {
D_80386098 = (s32) D_80386098 >> 4;
}
} else if (sprite->type & SPRITE_TYPE_IA4) {
rare_gDPLoadMultiBlock_4b((*gfx)++, timg, tmem, rtile, G_IM_FMT_IA, *width, *height, arg5, arg6, 0, cms, cmt, masks, maskt, G_TX_NOLOD, G_TX_NOLOD);
if (sp144 == 0) {
D_8038607C = (s32) D_8038607C >> 4;
} else {
D_80386098 = (s32) D_80386098 >> 4;
}
} else if (sprite->type & SPRITE_TYPE_I8) {
rare_gDPLoadMultiBlock((*gfx)++, timg, tmem, rtile, G_IM_FMT_I, G_IM_SIZ_8b, *width, *height, arg5, arg6, 0, cms, cmt, masks, maskt, G_TX_NOLOD, G_TX_NOLOD);
if (sp144 == 0) {
D_8038607C = (s32) D_8038607C >> 3;
} else {
D_80386098 = (s32) D_80386098 >> 3;
}
} else if (sprite->type & SPRITE_TYPE_IA8) {
rare_gDPLoadMultiBlock((*gfx)++, timg, tmem, rtile, G_IM_FMT_IA, G_IM_SIZ_8b, *width, *height, arg5, arg6, 0, cms, cmt, masks, maskt, G_TX_NOLOD, G_TX_NOLOD);
if (sp144 == 0) {
D_8038607C = (s32) D_8038607C >> 3;
} else {
D_80386098 = (s32) D_80386098 >> 3;
}
} else if (sprite->type & SPRITE_TYPE_RGBA16) {
rare_gDPLoadMultiBlock((*gfx)++, timg, tmem, rtile, G_IM_FMT_RGBA, G_IM_SIZ_16b, *width, *height, arg5, arg6, 0, cms, cmt, masks, maskt, G_TX_NOLOD, G_TX_NOLOD);
if (sp144 == 0) {
D_8038607C = (s32) D_8038607C >> 2;
} else {
D_80386098 = (s32) D_80386098 >> 2;
}
} else if (sprite->type & SPRITE_TYPE_RGBA32) {
rare_gDPLoadMultiBlock((*gfx)++, timg, tmem, rtile, G_IM_FMT_RGBA, G_IM_SIZ_32b, *width, *height, arg5, arg6, 0, cms, cmt, masks, maskt, G_TX_NOLOD, G_TX_NOLOD);
if (sp144 == 0) {
D_8038607C = (s32) D_8038607C >> 1;
} else {
D_80386098 = (s32) D_80386098 >> 1;
}
} else if (sprite->type & SPRITE_TYPE_CI4) {
rare_gDPLoadMultiBlock((*gfx)++, timg, tmem, rtile, G_IM_FMT_CI, G_IM_SIZ_4b, *width, *height, arg5, arg6, 0, cms, cmt, masks, maskt, G_TX_NOLOD, G_TX_NOLOD);
D_8038607C = D_8038607C >> 4;
} else if (sprite->type & SPRITE_TYPE_CI8) {
rare_gDPLoadMultiBlock((*gfx)++, timg, tmem, rtile, G_IM_FMT_CI, G_IM_SIZ_8b, *width, *height, arg5, arg6, 0, cms, cmt, masks, maskt, G_TX_NOLOD, G_TX_NOLOD);
D_8038607C = (s32) D_8038607C >> 3;
}
if ((D_8038607C != 0) && (D_80386098 != 0) && (D_80386094 < (D_80386078 + D_8038607C))) {
D_80386074 = NULL;
D_80386098 = 0;
}
}
#endif
#pragma GLOBAL_ASM("asm/nonmatchings/core2/code_C0E60/func_80349AD0.s")
void func_80349B1C(Gfx **gfx) {
void *temp_v1;
void *temp_v1_2;
void *temp_v1_3;
if (D_803860B0) {
gDPPipeSync((*gfx)++);
gDPSetTextureLUT((*gfx)++, G_TT_NONE);
D_803860B0 = FALSE;
if (D_803860B4) {
gDPPipelineMode((*gfx)++, G_PM_NPRIMITIVE);
D_803860B4 = FALSE;
}
}
}

View File

@@ -341,7 +341,8 @@ segments:
- [0xBDCC0, c, code_BDCC0] #DONE - [0xBDCC0, c, code_BDCC0] #DONE
- [0xBE2C0, c, code_BE2C0] - [0xBE2C0, c, code_BE2C0]
- [0xBEF20, c, code_BEF20] - [0xBEF20, c, code_BEF20]
- [0xC0CF0, c, code_C0CF0] - [0xC0CF0, c, code_C0CF0] #DONE
- [0xC0E60, c, code_C0E60]
- [0xC2C20, c, code_C2C20] #DONE - [0xC2C20, c, code_C2C20] #DONE
- [0xC2F30, c, code_C2F30] #DONE - [0xC2F30, c, code_C2F30] #DONE
- [0xC31A0, c, code_C31A0] #DONE - [0xC31A0, c, code_C31A0] #DONE