Further documentations have been made:

- src/fight: named more variables and functions, named some parameters
- src/core1, src/core2: named some dummy functions, documented a bit of the graphics stack
This commit is contained in:
mariob92
2024-09-06 19:37:28 +02:00
parent fbeb744fc6
commit 539d6f4804
25 changed files with 521 additions and 505 deletions

View File

@@ -16,7 +16,7 @@ extern ActorInfo chJinjonatorBase;
extern ActorInfo chSpellBarrier;
extern ActorInfo chSpellFireball;
extern ActorInfo chSpellGreen;
extern ActorInfo chSpriteSmokeGreen2;
extern ActorInfo chGreenBlast;
extern ActorInfo chJinjonator;
extern ActorInfo chBossShadow;
@@ -26,7 +26,7 @@ u8 pad_fight_80392740[0x10];
void fight_func_803863F0(void)
{
spawnableActorList_add(&chSpellFireball, actor_new, 0X108444);
spawnableActorList_add(&chSpriteSmokeGreen2, actor_new, 0X108444);
spawnableActorList_add(&chGreenBlast, actor_new, 0X108444);
spawnableActorList_add(&chFinalBoss, actor_new, 0X300468);
spawnableActorList_add(&chBossJinjoOrange, actor_new, 0X8464);
spawnableActorList_add(&chBossJinjoGreen, actor_new, 0X8464);