Further documentations have been made:
- src/fight: named more variables and functions, named some parameters - src/core1, src/core2: named some dummy functions, documented a bit of the graphics stack
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@@ -209,7 +209,7 @@ void fxcommon3score_draw(enum item_e item_id, void *arg1, Gfx **gfx, Mtx **mtx,
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if(a1->unk6C == 0.0f){
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a1->unk6C = 1.1*(vtxList_getGlobalNorm(model_getVtxList(a1->model)) * a1->unk3C);
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}
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func_80253208(gfx, a1->unk30 - a1->unk6C, sp40 - a1->unk6C, 2*a1->unk6C, 2*a1->unk6C, D_803A5D00[func_8024BDA0()]);
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func_80253208(gfx, a1->unk30 - a1->unk6C, sp40 - a1->unk6C, 2*a1->unk6C, 2*a1->unk6C, D_803A5D00[getActiveFramebuffer()]);
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if(a1->anim_ctrl != NULL){
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animctrl_drawSetup(a1->anim_ctrl, sp5C, 1);
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}
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