Further documentations have been made:

- src/fight: named more variables and functions, named some parameters
- src/core1, src/core2: named some dummy functions, documented a bit of the graphics stack
This commit is contained in:
mariob92
2024-09-06 19:37:28 +02:00
parent fbeb744fc6
commit 539d6f4804
25 changed files with 521 additions and 505 deletions

View File

@@ -154,7 +154,7 @@ void chBottlesBonusCursor_draw(Gfx **gfx, Mtx **mtx, Vtx **vtx) {
func_80253208(gfx,
(s32)(D_8037E5C0.unk18[0] - sp3C/2), (s32)(D_8037E5C0.unk18[1] - sp3C/2),
(s32)sp3C, (s32)sp3C,
D_803A5D00[func_8024BDA0()]
D_803A5D00[getActiveFramebuffer()]
);
modelRender_draw(gfx, mtx, this->position, rotation, this->scale, NULL, func_80330B1C(chBottlesBonusCursorMarker));
func_8024E030(this->position, D_8037E5C0.unk10);