core2/code_935F0.c done
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@@ -361,7 +361,7 @@ void func_802D9D60(Actor *this){
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if( !func_8028ECAC()
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&& func_80329530(this, 0xFA)
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&& func_8028EFC8()
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&& sp50[BUTTON_Z] == 1
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&& sp50[FACE_BUTTON(BUTTON_B)] == 1
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){
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func_802D9CBC(this);
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}
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