remove redundant SQ definitions
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@@ -4,10 +4,9 @@
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#include <core1/viewport.h>
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#include <core2/file.h>
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#include <math.h>
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#include "prop.h"
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#define SQ(x) ((x) * (x))
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extern f32 ml_distanceSquared_vec3f(f32[3], f32[3]);
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extern f32 func_802586B0(f32[3], f32[3]);
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extern void mapModel_getCubeBounds(s32 min[3], s32 max[3]);
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@@ -1,14 +1,11 @@
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#include <ultra64.h>
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#include "functions.h"
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#include "variables.h"
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#include <math.h>
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extern f32 mapModel_getFloorY(f32[3]);
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extern f32 func_80257204(f32, f32, f32, f32);
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#define SQ(x) ((x) * (x))
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typedef struct {
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f32 unk0;
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f32 unk4;
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