pal up to core1/code_E360
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@@ -33,10 +33,6 @@ boot_gOverlayTable = gOverlayTable;
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boot_func_8023DA20 = func_8023DA20;
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/* Temporary Correct*/
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func_8024BDAC = 0x8024ba3c;
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func_8024BE30 = 0x8024BAC0;
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func_8024BFAC = 0x8024bc18;
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func_8024C428 = 0x8024C078;
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viewport_get_position_vec3f = 0x8024c21c;
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veiwport_get_position_vec3w = 0x8024c240;
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viewport_get_rotation_vec3f = 0x8024c3b4;
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@@ -45,11 +41,15 @@ pfsManager_update = 0x8024e418;
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pfsManager_init = 0x8024ecac;
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pfsManager_getStartReadData = 0x8024ee00;
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musicInstruments_init = 0x8024f130;
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func_80250034 = 0x8024fc84;
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func_80250530 = 0x80250180;
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func_80250650 = 0x802502a0;
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rumbleManager_80250C08 = 0x80250858;
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rumbleManager_init = 0x802508d4;
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rumbleManager_80250FC0 = 0x80250c10;
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spriteGetFramePtr = 0x80250d18;
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overlayManagerloadCore2 = 0x80250f58;
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func_80253034 = 0x80252c84;
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func_802535A8 = 0x802531f8;
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func_80254008 = 0x80253c58;
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func_80254028 = 0x80253c78;
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@@ -72,18 +72,29 @@ ml_vec3f_normalize = 0x802560a0;
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ml_vec3f_set_length_copy = 0x80256230;
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ml_vec3f_yaw_rotate_copy = 0x80256550;
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ml_init = 0x80257074;
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ml_map_f = 0x80257768;
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func_802585E0 = 0x80258230;
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ml_sin_deg = 0x8025840c;
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ml_cos_deg = 0x8025843c;
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ml_vec3f_copy = 0x802587f4;
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ml_vec3f_diff_copy = 0x80258810;
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ml_vec3f_diff = 0x80258844;
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ml_vec3f_add = 0x80258898;
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func_8025A104 = 0x80259d54;
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func_8025A55C = 0x8025a1ac;
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func_8025A6CC = 0x8025a31c;
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func_8025A864 = 0x8025a4b4;
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func_8025A9D4 = 0x8025a624;
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func_8025ABB8 = 0x8025a808;
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func_8025AD7C = 0x8025a9cc;
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func_8025ADBC = 0x8025aa0c;
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func_8025AFB0 = 0x8025AC00;
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func_8025AFB8 = 0x8025ac08;
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sns_find_and_parse_payload = 0x8025ae30;
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___osGetSR = 0x8025ac30;
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sns_write_payload_over_heap = 0x8025b350;
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DEBUG_use_special_bootmap = 0x8025b460;
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sns_get_item_state = 0x8025b470;
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n_alInit = 0x8025bf70;
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n_alAudioFrame = 0x8025c118;
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alEvtqPostEvent = 0x8025ca4c;
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@@ -141,6 +152,12 @@ osSpTaskYielded = 0x802658f0;
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osSpTaskYield = 0x80265970;
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osViSetMode = 0x80265990;
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osSetEventMesg = 0x80265a00;
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osCreateViManager = 0x80265a70;
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osViSetSpecialFeatures = 0x80265dd0;
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osViSwapBuffer = 0x80265f90;
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osViSetEvent = 0x80265fe0;
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osViGetNextFramebuffer = 0x80266050;
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osViBlack = 0x80266090;
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framebuffer_width = 0x802762d8;
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framebuffer_height = 0x802762dc;
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n_syn = 0x80276bd4;
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@@ -148,9 +165,17 @@ osClockRate = 0x80276e70;
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osViClock = 0x80276e78;
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core2_TEXT_START = 0x80286db0;
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player_getPosition = 0x8028e7c4;
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player_getPosition_s32 = 0x8028e95c;
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func_8028EE84 = 0x8028eca4;
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func_8028F22C = 0x8028f04c;
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spawnQueue_func_802C3A18 = 0x802C3898;
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spawnQueue_flush = 0x802c38b8;
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func_802C5A30 = 0x802c5b20;
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mapSpecificFlags_get = 0x802caeb8;
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mapSpecificFlags_validateCRC1 = 0x802cb1cc;
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func_802D686C = 0x802d6a4c;
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chmole_learnedAllSpiralMountainAbilities = 0x802da678;
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func_802E3580 = 0x802E3770;
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func_802E35D0 = 0x802E37C0;
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func_802E35D8 = 0x802E37c8;
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@@ -160,7 +185,13 @@ func_802E4214 = 0x802E4404;
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func_802E4424 = 0x802E4614;
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game_defrag = 0x802e4ac8;
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getGameMode = 0x802e4bec;
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func_802F9AA8 = 0x802f9c88;
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func_802F9F80 = 0x802fa160;
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func_802F9FD0 = 0x802fa1b0;
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func_802FA060 = 0x802fa240;
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func_80309B48 = 0x80309ce8;
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func_80309D58 = 0x80309ef8;
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gctransition_8030BDC0 = 0x8030bf60;
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gctransition_reset = 0x8030c07c;
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func_8030D90C = 0x8030daac;
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func_8030DA44 = 0x8030dbe4;
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@@ -177,19 +208,27 @@ func_8031C5D4 = 0x8031c9b4;
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func_8031C618 = 0x8031c9f8;
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func_8031C638 = 0x8031ca18;
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func_80320240 = 0x80320630;
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func_803203FC = 0x803207ec;
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func_8032056C = 0x8032095C;
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func_80320B98 = 0x80320f88;
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func_80320C94 = 0x80321084;
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func_80320DB0 = 0x803211a0;
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jiggyscore_isCollected = 0x803213d0;
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levelSpecificFlags_get = 0x803222d4;
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levelSpecificFlags_validateCRC1 = 0x8032243c;
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func_8032274C = 0x80322b4c;
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func_80322758 = 0x80322b58;
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func_80323240 = 0x80323690;
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marker_getActor = 0x80329db0;
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map_get = 0x80334d10;
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sfxInstruments_init = 0x80335670;
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assetCache_init = 0x8033bfd4;
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func_8033BD6C = 0x8033C1BC;
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time_getDelta = 0x8033e1ec;
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func_8033EF58 = 0x8033f3a8;
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func_8033EFB0 = 0x8033f400;
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func_8034C630 = 0x8034ca90;
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func_8034E698 = 0x8034eaf8;
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/* Temporary */
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/* Temporary */
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