document viewport functions
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@@ -97,7 +97,7 @@ void func_8036158C(Actor *this){
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player_getPosition(sp24);
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actor_collisionOff(this);
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if( ml_distance_vec3f(this->position, sp24) < 1000.0f
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&& func_8024DC04(this->position_x, this->position_y, this->position_z)
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&& viewport_isPointOutsideFrustum_3f(this->position_x, this->position_y, this->position_z)
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&& ml_timer_update(&local->unk4, sp30)
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){
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func_80361330(this, 2);
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