Renaming boolean values

This commit is contained in:
Nabnut
2024-09-19 12:31:53 +02:00
parent 17f1f826b5
commit 4f714c2d5a
27 changed files with 130 additions and 104 deletions

View File

@@ -279,7 +279,7 @@ void func_8038D6C8(Actor *this){
bool sp20;
sp24 = time_getDelta();
mapSpecificFlags_set(0xd, (this->state != 1 && this->state != 2) ? TRUE : FALSE);
mapSpecificFlags_set(0xd, BOOL(this->state != 1 && this->state != 2));
if(func_8038BFA0() || fileProgressFlag_get(FILEPROG_13_COMPLETED_TWINKLIES_MINIGAME)){
this->marker->propPtr->unk8_3 = FALSE;

View File

@@ -17,5 +17,5 @@ void func_803905B0(Actor *this){
this->volatile_initialized = TRUE;
actor_collisionOff(this);
}
this->marker->propPtr->unk8_3 = func_8038DD14(this) ? TRUE : FALSE;
this->marker->propPtr->unk8_3 = BOOL(func_8038DD14(this));
}