document ba/carry, ba/drone and ba/falldamage

This commit is contained in:
Banjo Kazooie
2024-06-17 01:10:20 -05:00
parent 092de6aae3
commit 4c7da41508
41 changed files with 476 additions and 435 deletions

View File

@@ -5,7 +5,7 @@
#include "core2/ba/anim.h"
#include "core2/ba/physics.h"
extern ActorMarker *carriedobj_getMarker(void);
extern ActorMarker *bacarry_get_marker(void);
/* .bss */
u8 D_8037D580;
@@ -35,10 +35,10 @@ void bsthrow_update(void){
f32 sp34[3];
f32 player_position[3];
f32 sp24;
ActorMarker *sp20 = carriedobj_getMarker();
ActorMarker *sp20 = bacarry_get_marker();
if(D_8037D580 == 0 && sp20 != NULL)
func_802948F8(sp20);
bacarry_set_marker(sp20);
_player_getPosition(player_position);
get_throw_target_position(sp34);