document ba/carry, ba/drone and ba/falldamage
This commit is contained in:
@@ -5,7 +5,7 @@
|
||||
#include "core2/ba/anim.h"
|
||||
#include "core2/ba/physics.h"
|
||||
|
||||
extern ActorMarker *carriedobj_getMarker(void);
|
||||
extern ActorMarker *bacarry_get_marker(void);
|
||||
|
||||
/* .bss */
|
||||
u8 D_8037D580;
|
||||
@@ -35,10 +35,10 @@ void bsthrow_update(void){
|
||||
f32 sp34[3];
|
||||
f32 player_position[3];
|
||||
f32 sp24;
|
||||
ActorMarker *sp20 = carriedobj_getMarker();
|
||||
ActorMarker *sp20 = bacarry_get_marker();
|
||||
|
||||
if(D_8037D580 == 0 && sp20 != NULL)
|
||||
func_802948F8(sp20);
|
||||
bacarry_set_marker(sp20);
|
||||
|
||||
_player_getPosition(player_position);
|
||||
get_throw_target_position(sp34);
|
||||
|
Reference in New Issue
Block a user