rename animctrl to anctrl to match source debug string and tooie naming

rename `rumbleManager` to `bamotor`
This commit is contained in:
banjo.decomp
2024-10-30 19:51:58 -05:00
parent aa181c3bd9
commit 4c3d4df97b
134 changed files with 1588 additions and 1587 deletions

View File

@@ -72,7 +72,7 @@ s32 func_803531C8(u8 projectile_indx, s32 arg1){
case MARKER_FC_CROCTUS: //L803532C4
other_actor = marker_getActor(other_marker);
if(other_actor->unk38_31 == 0){
temp_f2 = animctrl_getAnimTimer(other_actor->animctrl);
temp_f2 = anctrl_getAnimTimer(other_actor->anctrl);
if(0.25 <= temp_f2 && temp_f2 <= 0.75){
other_actor->unk38_31 = 1;
}