rename animctrl to anctrl to match source debug string and tooie naming

rename `rumbleManager` to `bamotor`
This commit is contained in:
banjo.decomp
2024-10-30 19:51:58 -05:00
parent aa181c3bd9
commit 4c3d4df97b
134 changed files with 1588 additions and 1587 deletions

View File

@@ -141,8 +141,8 @@ void func_802E08F0(Actor *this) {
f32 sp24[3];
this->marker->collidable = FALSE;
animctrl_setDuration(this->animctrl, this->unk5C);
animctrl_setPlaybackType(this->animctrl, ANIMCTRL_ONCE);
anctrl_setDuration(this->anctrl, this->unk5C);
anctrl_setPlaybackType(this->anctrl, ANIMCTRL_ONCE);
if (actor_animationIsAt(this, 0.99f) != 0) {
marker_despawn(this->marker);
}