rename animctrl to anctrl to match source debug string and tooie naming

rename `rumbleManager` to `bamotor`
This commit is contained in:
banjo.decomp
2024-10-30 19:51:58 -05:00
parent aa181c3bd9
commit 4c3d4df97b
134 changed files with 1588 additions and 1587 deletions

View File

@@ -3,7 +3,7 @@
#include "variables.h"
extern void rumbleManager_80250E6C(f32, f32);
extern void baMotor_80250E6C(f32, f32);
extern void func_802BE720(void);
typedef struct {
@@ -124,7 +124,7 @@ void func_802BB4D8(f32 position[3], f32 rotation[3]) {
D_8037D840[phi_s1].unk10 *= D_8037D840[phi_s1].unk4;
}
if (level_get() != LEVEL_D_CUTSCENE) {
rumbleManager_80250E6C(D_8037D840[phi_s1].unk10 * 0.25, dt);
baMotor_80250E6C(D_8037D840[phi_s1].unk10 * 0.25, dt);
}
func_802BB434(phi_s1, position, rotation, D_8037D840[phi_s1].unk14*D_8037D840[phi_s1].unk10);
D_8037D840[phi_s1].unk14 = (f32) -D_8037D840[phi_s1].unk14;