rename animctrl
to anctrl
to match source debug string and tooie naming
rename `rumbleManager` to `bamotor`
This commit is contained in:
@@ -256,7 +256,7 @@ void func_8029D968(void){
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sp18 = (temp_v0->flags & 0x4000) && player_isStable();
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}
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if (sp1C || sp18) {
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rumbleManager_80250D94(1.0f, 0.5f, 0.4f);
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baMotor_80250D94(1.0f, 0.5f, 0.4f);
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func_8028F504(0xD);
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}
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}//L8029DA18
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@@ -275,7 +275,7 @@ void func_8029D968(void){
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batimer_set(4, 4.0f);
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if(func_8028F504(0xD)){
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func_8029D230();
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rumbleManager_80250D94(1.0f, 0.5f, 0.4f);
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baMotor_80250D94(1.0f, 0.5f, 0.4f);
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}
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if(item_empty(ITEM_14_HEALTH)){
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bs_checkInterrupt(BS_INTR_13);
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