rename animctrl
to anctrl
to match source debug string and tooie naming
rename `rumbleManager` to `bamotor`
This commit is contained in:
@@ -121,7 +121,7 @@ void func_8029ACD4(void){
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void func_8029AD28(f32 arg0, s32 arg1){
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AnimCtrl *plyr_animCtrl = baanim_getAnimCtrlPtr();
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if(animctrl_isAt(plyr_animCtrl, arg0)){
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if(anctrl_isAt(plyr_animCtrl, arg0)){
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func_8029AE74(arg1);
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}
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}
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@@ -129,7 +129,7 @@ void func_8029AD28(f32 arg0, s32 arg1){
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void func_8029AD68(f32 arg0, s32 arg1){
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AnimCtrl *plyr_animCtrl = baanim_getAnimCtrlPtr();
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if(animctrl_isAt(plyr_animCtrl, arg0)){
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if(anctrl_isAt(plyr_animCtrl, arg0)){
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func_8029AEE4(arg1);
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}
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}
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