rename animctrl to anctrl to match source debug string and tooie naming

rename `rumbleManager` to `bamotor`
This commit is contained in:
banjo.decomp
2024-10-30 19:51:58 -05:00
parent aa181c3bd9
commit 4c3d4df97b
134 changed files with 1588 additions and 1587 deletions

View File

@@ -121,7 +121,7 @@ void func_8029ACD4(void){
void func_8029AD28(f32 arg0, s32 arg1){
AnimCtrl *plyr_animCtrl = baanim_getAnimCtrlPtr();
if(animctrl_isAt(plyr_animCtrl, arg0)){
if(anctrl_isAt(plyr_animCtrl, arg0)){
func_8029AE74(arg1);
}
}
@@ -129,7 +129,7 @@ void func_8029AD28(f32 arg0, s32 arg1){
void func_8029AD68(f32 arg0, s32 arg1){
AnimCtrl *plyr_animCtrl = baanim_getAnimCtrlPtr();
if(animctrl_isAt(plyr_animCtrl, arg0)){
if(anctrl_isAt(plyr_animCtrl, arg0)){
func_8029AEE4(arg1);
}
}