rename animctrl to anctrl to match source debug string and tooie naming

rename `rumbleManager` to `bamotor`
This commit is contained in:
banjo.decomp
2024-10-30 19:51:58 -05:00
parent aa181c3bd9
commit 4c3d4df97b
134 changed files with 1588 additions and 1587 deletions

View File

@@ -402,7 +402,7 @@ void func_802C4C14(Actor *this){
break;
case 3://L802C50C8
case 4://L802C50C8
if(animctrl_isStopped(this->animctrl)){
if(anctrl_isStopped(this->anctrl)){
chBottlesBonus_func_802DEB80();
if(!gameFile_isNotEmpty(sp84)){
timedFunc_set_3(0.0f, (GenFunction_3)func_802E4078, MAP_85_CS_SPIRAL_MOUNTAIN_3, 0, 1);