rename animctrl to anctrl to match source debug string and tooie naming

rename `rumbleManager` to `bamotor`
This commit is contained in:
banjo.decomp
2024-10-30 19:51:58 -05:00
parent aa181c3bd9
commit 4c3d4df97b
134 changed files with 1588 additions and 1587 deletions

View File

@@ -12,11 +12,11 @@ void func_802B5FD0(void) {
AnimCtrl *anim_ctrl;
anim_ctrl = baanim_getAnimCtrlPtr();
animctrl_reset(anim_ctrl);
animctrl_setIndex(anim_ctrl, ASSET_69_ANIM_BSSURF);
animctrl_setDuration(anim_ctrl, 1.8f);
animctrl_setPlaybackType(anim_ctrl, ANIMCTRL_LOOP);
animctrl_start(anim_ctrl, "bssurf.c", 0x33);
anctrl_reset(anim_ctrl);
anctrl_setIndex(anim_ctrl, ASSET_69_ANIM_BSSURF);
anctrl_setDuration(anim_ctrl, 1.8f);
anctrl_setPlaybackType(anim_ctrl, ANIMCTRL_LOOP);
anctrl_start(anim_ctrl, "bssurf.c", 0x33);
func_8029C7F4(1, 1, 3, BA_PHYSICS_NORMAL);
baphysics_set_target_horizontal_velocity(0.0f);
D_8037D560 = 1;