rename animctrl to anctrl to match source debug string and tooie naming

rename `rumbleManager` to `bamotor`
This commit is contained in:
banjo.decomp
2024-10-30 19:51:58 -05:00
parent aa181c3bd9
commit 4c3d4df97b
134 changed files with 1588 additions and 1587 deletions

View File

@@ -96,7 +96,7 @@ void bsbwhirl_enter_init(void){
void bsbwhirl_enter_update(void){
enum bs_e sp1C = 0;
func_802952A8(1,1);
if(animctrl_isStopped(baanim_getAnimCtrlPtr()))
if(anctrl_isStopped(baanim_getAnimCtrlPtr()))
sp1C = BS_1B_WONDERWING_IDLE;
bs_setState(sp1C);
}
@@ -172,14 +172,14 @@ void bsbwhirl_walk_end(void){
void bsbwhirl_jump_init(void){
AnimCtrl * aCtrl = baanim_getAnimCtrlPtr();
animctrl_reset(aCtrl);
animctrl_setIndex(aCtrl, ASSET_1B_ANIM_BSWHIRL_JUMP);
animctrl_setDuration(aCtrl, 0.8f);
animctrl_setTransitionDuration(aCtrl, 0.134f);
animctrl_setStart(aCtrl, 0.14f);
animctrl_setSubRange(aCtrl, 0.0f, 0.4495f);
animctrl_setPlaybackType(aCtrl, ANIMCTRL_ONCE);
animctrl_start(aCtrl, "bsbwhirl.c", 0x181);
anctrl_reset(aCtrl);
anctrl_setIndex(aCtrl, ASSET_1B_ANIM_BSWHIRL_JUMP);
anctrl_setDuration(aCtrl, 0.8f);
anctrl_setTransitionDuration(aCtrl, 0.134f);
anctrl_setStart(aCtrl, 0.14f);
anctrl_setSubRange(aCtrl, 0.0f, 0.4495f);
anctrl_setPlaybackType(aCtrl, ANIMCTRL_ONCE);
anctrl_start(aCtrl, "bsbwhirl.c", 0x181);
func_8029C7F4(1,1,3,BA_PHYSICS_AIRBORN);
if(func_8029B2E8() != 0.0f)
yaw_setIdeal(func_8029B33C());
@@ -207,9 +207,9 @@ void bsbwhirl_jump_update(void){
switch(D_8037D3B4){
case 0://L802AAB48
if(func_8028B254(0x82)){
animctrl_setSubRange(aCtrl, 0.0f, 1.0f);
animctrl_setDuration(aCtrl, 0.8f);
animctrl_setPlaybackType(aCtrl, ANIMCTRL_ONCE);
anctrl_setSubRange(aCtrl, 0.0f, 1.0f);
anctrl_setDuration(aCtrl, 0.8f);
anctrl_setPlaybackType(aCtrl, ANIMCTRL_ONCE);
D_8037D3B4 = 1;
}
break;
@@ -223,7 +223,7 @@ void bsbwhirl_jump_update(void){
}
break;
case 2://L802AABC8
if(animctrl_isStopped(aCtrl))
if(anctrl_isStopped(aCtrl))
sp2C = BS_1B_WONDERWING_IDLE;
sp2C = func_802AA510(sp2C);
break;
@@ -243,13 +243,13 @@ void bsbwhirl_jump_end(void){
void bsbwhirl_exit_init(void){
AnimCtrl *aCtrl = baanim_getAnimCtrlPtr();
animctrl_reset(aCtrl);
animctrl_setSmoothTransition(aCtrl, 0);
animctrl_setDirection(aCtrl, 0);
animctrl_setIndex(aCtrl, ASSET_22_ANIM_BSWHIRL_EXIT);
animctrl_setDuration(aCtrl, 0.5f);
animctrl_setPlaybackType(aCtrl, ANIMCTRL_ONCE);
animctrl_start(aCtrl, "bsbwhirl.c", 0x201);
anctrl_reset(aCtrl);
anctrl_setSmoothTransition(aCtrl, 0);
anctrl_setDirection(aCtrl, 0);
anctrl_setIndex(aCtrl, ASSET_22_ANIM_BSWHIRL_EXIT);
anctrl_setDuration(aCtrl, 0.5f);
anctrl_setPlaybackType(aCtrl, ANIMCTRL_ONCE);
anctrl_start(aCtrl, "bsbwhirl.c", 0x201);
baanim_setUpdateType(BAANIM_UPDATE_1_NORMAL);
func_8029957C(2);
baphysics_set_target_horizontal_velocity(0.0f);
@@ -259,7 +259,7 @@ void bsbwhirl_exit_init(void){
void bsbwhirl_exit_update(void){
enum bs_e sp1C = 0;
if(animctrl_isStopped(baanim_getAnimCtrlPtr()))
if(anctrl_isStopped(baanim_getAnimCtrlPtr()))
sp1C = BS_1_IDLE;
bs_setState(sp1C);