rename animctrl to anctrl to match source debug string and tooie naming

rename `rumbleManager` to `bamotor`
This commit is contained in:
banjo.decomp
2024-10-30 19:51:58 -05:00
parent aa181c3bd9
commit 4c3d4df97b
134 changed files with 1588 additions and 1587 deletions

View File

@@ -95,12 +95,12 @@ void func_802A5404(void){
void __bsblongleg_enterFromTrot(void){
AnimCtrl *aCtrl = baanim_getAnimCtrlPtr();
animctrl_reset(aCtrl);
animctrl_setSmoothTransition(aCtrl, 0);
animctrl_setIndex(aCtrl, ASSET_40_ANIM_BSLONGLEG_ENTER_FROM_BTROT);
animctrl_setDuration(aCtrl, 1.0f);
animctrl_setPlaybackType(aCtrl, ANIMCTRL_ONCE);
animctrl_start(aCtrl, "bsblongleg.c", 0xe1);
anctrl_reset(aCtrl);
anctrl_setSmoothTransition(aCtrl, 0);
anctrl_setIndex(aCtrl, ASSET_40_ANIM_BSLONGLEG_ENTER_FROM_BTROT);
anctrl_setDuration(aCtrl, 1.0f);
anctrl_setPlaybackType(aCtrl, ANIMCTRL_ONCE);
anctrl_start(aCtrl, "bsblongleg.c", 0xe1);
stateTimer_set(STATE_TIMER_2_LONGLEG, D_8037D35C);
func_803219F4(2);
func_8030E2C4(D_8037D361);
@@ -109,12 +109,12 @@ void __bsblongleg_enterFromTrot(void){
void __bsblongleg_enter(void){
AnimCtrl *aCtrl = baanim_getAnimCtrlPtr();
animctrl_reset(aCtrl);
animctrl_setSmoothTransition(aCtrl, 0);
animctrl_setIndex(aCtrl, ASSET_16_ANIM_BSBTROT_ENTER);
animctrl_setDuration(aCtrl, 0.5f);
animctrl_setPlaybackType(aCtrl, ANIMCTRL_ONCE);
animctrl_start(aCtrl, "bsblongleg.c", 0xf6);
anctrl_reset(aCtrl);
anctrl_setSmoothTransition(aCtrl, 0);
anctrl_setIndex(aCtrl, ASSET_16_ANIM_BSBTROT_ENTER);
anctrl_setDuration(aCtrl, 0.5f);
anctrl_setPlaybackType(aCtrl, ANIMCTRL_ONCE);
anctrl_start(aCtrl, "bsblongleg.c", 0xf6);
D_8037D360 = 0;
}
@@ -140,11 +140,11 @@ void bsblongleg_enter_update(void){
func_80299594(1, 0.5f);
switch(D_8037D360){
case 0:
if(animctrl_isStopped(aCtrl))
if(anctrl_isStopped(aCtrl))
__bsblongleg_enterFromTrot();
break;
case 1:
if(animctrl_isStopped(aCtrl))
if(anctrl_isStopped(aCtrl))
next_state = BS_26_LONGLEG_IDLE;
break;
}
@@ -200,10 +200,10 @@ void bsblongleg_stand_end(void){
void bsblongleg_walk_init(void){
AnimCtrl *aCtrl = baanim_getAnimCtrlPtr();
animctrl_reset(aCtrl);
animctrl_setIndex(aCtrl, ASSET_42_ANIM_BSLONGLEG_WALK);
animctrl_setPlaybackType(aCtrl, ANIMCTRL_LOOP);
animctrl_start(aCtrl, "bsblongleg.c", 0x1a1);
anctrl_reset(aCtrl);
anctrl_setIndex(aCtrl, ASSET_42_ANIM_BSLONGLEG_WALK);
anctrl_setPlaybackType(aCtrl, ANIMCTRL_LOOP);
anctrl_start(aCtrl, "bsblongleg.c", 0x1a1);
func_8029C7F4(2,1,1, BA_PHYSICS_NORMAL);
baanim_setVelocityMapRanges(D_80364A40, D_80364A44, D_80364A48, D_80364A4C);
}
@@ -215,10 +215,10 @@ void bsblongleg_walk_update(void){
func_80299594(1, 0.5f);
func_8029AD28(0.47f, 4);
func_8029AD28(0.97f, 3);
if(animctrl_isAt(aCtrl, 0.7781f))
if(anctrl_isAt(aCtrl, 0.7781f))
func_802A5208(0);
if(animctrl_isAt(aCtrl, 0.2781f))
if(anctrl_isAt(aCtrl, 0.2781f))
func_802A5208(1);
func_802A524C();
@@ -249,25 +249,25 @@ void bsblongleg_walk_end(void){
void func_802A5AB0(void){
AnimCtrl *aCtrl = baanim_getAnimCtrlPtr();
animctrl_reset(aCtrl);
animctrl_setSmoothTransition(aCtrl, 0);
animctrl_setDirection(aCtrl, 0);
animctrl_setIndex(aCtrl, ASSET_40_ANIM_BSLONGLEG_ENTER_FROM_BTROT);
animctrl_setDuration(aCtrl, 1.0f);
animctrl_setPlaybackType(aCtrl, ANIMCTRL_ONCE);
animctrl_start(aCtrl, "bsblongleg.c", 0x200);
anctrl_reset(aCtrl);
anctrl_setSmoothTransition(aCtrl, 0);
anctrl_setDirection(aCtrl, 0);
anctrl_setIndex(aCtrl, ASSET_40_ANIM_BSLONGLEG_ENTER_FROM_BTROT);
anctrl_setDuration(aCtrl, 1.0f);
anctrl_setPlaybackType(aCtrl, ANIMCTRL_ONCE);
anctrl_start(aCtrl, "bsblongleg.c", 0x200);
D_8037D360 = 0;
}
void func_802A5B34(void){
AnimCtrl *aCtrl = baanim_getAnimCtrlPtr();
animctrl_reset(aCtrl);
animctrl_setSmoothTransition(aCtrl, 0);
animctrl_setIndex(aCtrl, ASSET_7_ANIM_BSBTROT_EXIT);
animctrl_setDuration(aCtrl, 0.6f);
animctrl_setPlaybackType(aCtrl, ANIMCTRL_ONCE);
animctrl_start(aCtrl, "bsblongleg.c", 0x210);
anctrl_reset(aCtrl);
anctrl_setSmoothTransition(aCtrl, 0);
anctrl_setIndex(aCtrl, ASSET_7_ANIM_BSBTROT_EXIT);
anctrl_setDuration(aCtrl, 0.6f);
anctrl_setPlaybackType(aCtrl, ANIMCTRL_ONCE);
anctrl_start(aCtrl, "bsblongleg.c", 0x210);
D_8037D360 = 1;
}
@@ -288,15 +288,15 @@ void bsblongleg_exit_update(void){
func_80299628(1);
switch(D_8037D360){
case 0://L802A5C7C
if(animctrl_isAt(aCtrl, 0.68f))
if(anctrl_isAt(aCtrl, 0.68f))
func_8030E2C4(D_8037D361);
if(animctrl_isStopped(aCtrl))
if(anctrl_isStopped(aCtrl))
func_802A5B34();
break;
case 1://L802A5CB4
if(animctrl_isStopped(aCtrl))
if(anctrl_isStopped(aCtrl))
next_state = BS_1_IDLE;
break;
}
@@ -316,14 +316,14 @@ void bsblongleg_exit_end(void){
void bsblongleg_jump_init(void){
AnimCtrl * aCtrl = baanim_getAnimCtrlPtr();
D_8037D350 = 0.14f;
animctrl_reset(aCtrl);
animctrl_setIndex(aCtrl, ASSET_3D_ANIM_BSLONGLEG_JUMP);
animctrl_setTransitionDuration(aCtrl, 0.134f);
animctrl_setDuration(aCtrl, 1.0f);
animctrl_setStart(aCtrl, D_8037D350);
animctrl_setSubRange(aCtrl, 0.0f, 0.42f);
animctrl_setPlaybackType(aCtrl, ANIMCTRL_ONCE);
animctrl_start(aCtrl, "bsblongleg.c", 0x27F);
anctrl_reset(aCtrl);
anctrl_setIndex(aCtrl, ASSET_3D_ANIM_BSLONGLEG_JUMP);
anctrl_setTransitionDuration(aCtrl, 0.134f);
anctrl_setDuration(aCtrl, 1.0f);
anctrl_setStart(aCtrl, D_8037D350);
anctrl_setSubRange(aCtrl, 0.0f, 0.42f);
anctrl_setPlaybackType(aCtrl, ANIMCTRL_ONCE);
anctrl_start(aCtrl, "bsblongleg.c", 0x27F);
func_8029C7F4(1,1,3, BA_PHYSICS_AIRBORN);
if(func_8029B2E8() != 0.0f)
yaw_setIdeal(func_8029B33C());
@@ -352,37 +352,37 @@ void bsblongleg_jump_update(void){
switch(D_8037D360){
case 0://L802A5F24
if((sp34[1] < 100.0f) || sp30 < 10.0f)
animctrl_setDuration(aCtrl, 0.4f);
anctrl_setDuration(aCtrl, 0.4f);
if(animctrl_isStopped(aCtrl)){
animctrl_setSubRange(aCtrl, 0.0f, 0.5282f);
animctrl_setDuration(aCtrl, 4.5f);
animctrl_setPlaybackType(aCtrl, ANIMCTRL_ONCE);
if(anctrl_isStopped(aCtrl)){
anctrl_setSubRange(aCtrl, 0.0f, 0.5282f);
anctrl_setDuration(aCtrl, 4.5f);
anctrl_setPlaybackType(aCtrl, ANIMCTRL_ONCE);
D_8037D360 = 1;
}
break;
case 1://L802A5FA8
if((0.4 < animctrl_getAnimTimer(aCtrl)) && sp30 < 70.0f){
D_8037D350 = animctrl_getAnimTimer(aCtrl);
if((0.4 < anctrl_getAnimTimer(aCtrl)) && sp30 < 70.0f){
D_8037D350 = anctrl_getAnimTimer(aCtrl);
D_8037D354 = sp30;
animctrl_setPlaybackType(aCtrl, ANIMCTRL_STOPPED);
anctrl_setPlaybackType(aCtrl, ANIMCTRL_STOPPED);
D_8037D360 = 2;
}
break;
case 2://L802A6020
animctrl_setAnimTimer(aCtrl, ml_map_f(sp30, D_8037D354, 1.0f, D_8037D350, 0.6703f));
anctrl_setAnimTimer(aCtrl, ml_map_f(sp30, D_8037D354, 1.0f, D_8037D350, 0.6703f));
func_80299594(1, 0.5f);
if(player_isStable()){
func_8029C5E8();
animctrl_setSubRange(aCtrl, 0.0f, 1.0f);
animctrl_setDuration(aCtrl, 1.3f);
animctrl_setPlaybackType(aCtrl, ANIMCTRL_ONCE);
anctrl_setSubRange(aCtrl, 0.0f, 1.0f);
anctrl_setDuration(aCtrl, 1.3f);
anctrl_setPlaybackType(aCtrl, ANIMCTRL_ONCE);
D_8037D360 = 3;
}
break;
case 3://L802A60AC
func_80299594(1, 0.5f);
if(animctrl_isStopped(aCtrl))
if(anctrl_isStopped(aCtrl))
sp44 = BS_26_LONGLEG_IDLE;
if(button_pressed(BUTTON_A))
@@ -409,11 +409,11 @@ void bsblongleg_jump_end(void){
void bsblongleg_slide_init(void){
AnimCtrl * aCtrl = baanim_getAnimCtrlPtr();
animctrl_reset(aCtrl);
animctrl_setIndex(aCtrl, ASSET_3D_ANIM_BSLONGLEG_JUMP);
animctrl_setPlaybackType(aCtrl, ANIMCTRL_STOPPED);
animctrl_setStart(aCtrl, 0.0865f);
animctrl_start(aCtrl, "bsblongleg.c", 0x339);
anctrl_reset(aCtrl);
anctrl_setIndex(aCtrl, ASSET_3D_ANIM_BSLONGLEG_JUMP);
anctrl_setPlaybackType(aCtrl, ANIMCTRL_STOPPED);
anctrl_setStart(aCtrl, 0.0865f);
anctrl_start(aCtrl, "bsblongleg.c", 0x339);
func_8029C7F4(1,1,3, BA_PHYSICS_LOCKED_ROTATION);
baphysics_set_target_yaw(yaw_getIdeal());
baphysics_set_horizontal_velocity(yaw_getIdeal(), baphysics_get_target_horizontal_velocity());