rename animctrl to anctrl to match source debug string and tooie naming

rename `rumbleManager` to `bamotor`
This commit is contained in:
banjo.decomp
2024-10-30 19:51:58 -05:00
parent aa181c3bd9
commit 4c3d4df97b
134 changed files with 1588 additions and 1587 deletions

View File

@@ -1061,13 +1061,13 @@ void baMarker_8028D7B8(s32 arg0, ActorMarker *arg1, struct5Cs *collision_flags){
sp24 = MAX(MIN(sp24, 0xb), 7);
sp24 -= 7;
func_8028F428(sp24 +8, arg1);
rumbleManager_80250D94(0.8f, sp24 + 0.2, 0.3f);
baMotor_80250D94(0.8f, sp24 + 0.2, 0.3f);
break;
case 2://L8028DA10
sp24 = MAX(MIN(sp24, 5), 1);
sp24--;
func_8028F55C(sp24 + 3, arg1);
rumbleManager_80250D94(1.0f, sp24 + 0.3, 0.5f);
baMotor_80250D94(1.0f, sp24 + 0.3, 0.5f);
if(actor->unk16C_2 || actor->unk16C_1){
baMarker_8028D71C();
}