rename animctrl to anctrl to match source debug string and tooie naming

rename `rumbleManager` to `bamotor`
This commit is contained in:
banjo.decomp
2024-10-30 19:51:58 -05:00
parent aa181c3bd9
commit 4c3d4df97b
134 changed files with 1588 additions and 1587 deletions

View File

@@ -127,7 +127,7 @@ static void __chLockup_updateFunc(Actor *this){
if(actor_animationIsAt(this, 0.5f)){
subaddie_set_state_with_direction(this, CH_LOCKUP_STATE_OPEN, 0.5f, 1);
}
if(0.15 < animctrl_getAnimTimer(this->animctrl)){
if(0.15 < anctrl_getAnimTimer(this->anctrl)){
this->marker->collidable = TRUE;
}
break;