diff --git a/README.md b/README.md
index d52b32e1..3c2b20f2 100644
--- a/README.md
+++ b/README.md
@@ -1,4 +1,4 @@
-# banjo (95.8852%)
+# banjo (95.9391%)
diff --git a/decompressed.us.v10.yaml b/decompressed.us.v10.yaml
index 64cfde66..c4a253ce 100644
--- a/decompressed.us.v10.yaml
+++ b/decompressed.us.v10.yaml
@@ -158,7 +158,7 @@ segments:
- [0xF211B0, c, code_7F60] #DONE
- [0xF21EA0, c, code_8C50] #DONE
- [0xF22F80, c, code_9D30]
- - [0xF23E00, c, code_ABB0]
+ - [0xF23E00, c, code_ABB0] #DONE
- [0xF260B0, c, done/code_CE60] #DONE
- [0xF275B0, c, code_E360] #DONE
- [0xF27D40, c, code_EAF0]
diff --git a/progress/progress_core1.svg b/progress/progress_core1.svg
index 10006a55..cd7ed568 100644
--- a/progress/progress_core1.svg
+++ b/progress/progress_core1.svg
@@ -9,7 +9,7 @@
-
+
@@ -17,7 +17,7 @@
core1
- 93.0961%
- 93.0961%
+ 93.4675%
+ 93.4675%
\ No newline at end of file
diff --git a/progress/progress_total.svg b/progress/progress_total.svg
index 35037393..ff4530d3 100644
--- a/progress/progress_total.svg
+++ b/progress/progress_total.svg
@@ -17,7 +17,7 @@
Banjo-Kazooie (us.v10)
- 95.8852%
- 95.8852%
+ 95.9391%
+ 95.9391%
\ No newline at end of file
diff --git a/src/core1/code_13990.c b/src/core1/code_13990.c
index ed5daca8..a8fb5f13 100644
--- a/src/core1/code_13990.c
+++ b/src/core1/code_13990.c
@@ -158,7 +158,6 @@ void func_80251BCC(Mtx* arg0) {
f32 *v0;
v0 = D_80282FD0 = &D_80282810;
- // a0 = &arg0;
for(i = 0; i < 4*4; i+=4){
for(j = 0; j < 4; j++){
*(v0++) = *(((f32*)arg0)++);
diff --git a/src/core1/code_18350.c b/src/core1/code_18350.c
index 227b3c0d..1da30e8f 100644
--- a/src/core1/code_18350.c
+++ b/src/core1/code_18350.c
@@ -646,7 +646,7 @@ bool func_8025773C(f32 *timer, f32 delta)
return FALSE;
}
-void func_8025778C(f32 dst[3], f32 arg1[3], f32 arg2[9]){
+void func_8025778C(f32 dst[3], f32 arg1[3], f32 arg2[3][3]){
f32 sp54;
f32 sp50;
f32 sp4C;
@@ -654,9 +654,9 @@ void func_8025778C(f32 dst[3], f32 arg1[3], f32 arg2[9]){
f32 sp34[3];
f32 sp28[3];
- func_802596AC(sp40, arg2, &arg2[3], arg1);
- func_802596AC(sp34, &arg2[3], &arg2[6], arg1);
- func_802596AC(sp28, &arg2[6], arg2, arg1);
+ func_802596AC(sp40, arg2[0], arg2[1], arg1);
+ func_802596AC(sp34, arg2[1], arg2[2], arg1);
+ func_802596AC(sp28, arg2[2], arg2[0], arg1);
sp54 = ml_vec3f_distance_squared(sp40, arg1);
sp50 = ml_vec3f_distance_squared(sp34, arg1);
@@ -955,7 +955,7 @@ int func_802582EC(f32 vec[3])
}
//ml_vec3f_is_not_zero
-int func_80258368(f32 vec[3])
+bool func_80258368(f32 vec[3])
{
return vec[0] != 0 || vec[1] != 0 || vec[2] != 0;
}
diff --git a/src/core1/code_ABB0.c b/src/core1/code_ABB0.c
index f21f8d60..b25c79f7 100644
--- a/src/core1/code_ABB0.c
+++ b/src/core1/code_ABB0.c
@@ -7,6 +7,14 @@
#define IA8_A(ia) ((ia) & 0xF)
#define I4_2_RGBA16(i,a) ((i << 12) | (i << 7) | (i << 2) | (a))
+#define RGBA16_R5(rgba) ((rgba) >> 11)
+#define RGBA16_G5(rgba) (((rgba) >> 6) & 0x1f)
+#define RGBA16_B5(rgba) (((rgba) >> 1) & 0x1f)
+#define RGBA16_RED5(rgba) ((rgba) >> 11)
+#define C5_TO_C8(c5) ((c5) << 3)
+#define C8_TO_C5(c5) ((c5) >> 3)
+
+
void func_8024A3C8(s32 x, s32 y);
void draw_prim_rect(s32 x, s32 y, s32 w, s32 h);
void set_prim_color(s32 r, s32 g, s32 b);
@@ -583,8 +591,36 @@ void func_80249DE0(s32 x, s32 y, s16 *arg2, s32 arg3, s32 arg4) {
}
}
+void func_80249F34(s32 x, s32 y, Struct84s* maskList, s32 maskIndex, s32 mX, s32 mY, s32 mW, s32 mH, s32 maskColor, s32 mStride, bool dim, s32 replacementColor) {
+ BKSpriteTextureBlock* mask_texture;
+ s32 ix;
+ s32 iy;
+ u16* color_ptr;
+ u16* mask_ptr;
-#pragma GLOBAL_ASM("asm/nonmatchings/core1/code_ABB0/func_80249F34.s")
+ mask_texture = func_8033EFB0(maskList, maskIndex);
+ mask_ptr = (u16*)(mask_texture + 1) + mX + mY * mask_texture->w;
+ color_ptr = &D_803A5D00[D_802806EC][x + y * framebuffer_width];
+ for(iy = 0; iy < mH; iy += mStride){
+ for(ix = 0; ix < mW; ix++){
+
+ if(maskColor != *mask_ptr){
+ *color_ptr = (replacementColor != 0)? replacementColor : *mask_ptr;
+ }
+ else if(dim){
+ *color_ptr = _SHIFTL(C8_TO_C5(C5_TO_C8(RGBA16_R5(*color_ptr)) / 2), 11, 5)
+ | _SHIFTL(C8_TO_C5(C5_TO_C8(RGBA16_G5(*color_ptr)) / 2), 6, 5)
+ | _SHIFTL(C8_TO_C5(C5_TO_C8(RGBA16_B5(*color_ptr)) / 2), 1, 5)
+ | 1;
+ }
+
+ color_ptr++;
+ mask_ptr++;
+ }
+ mask_ptr += ((mStride * mask_texture->w) - mW);
+ color_ptr += (framebuffer_width - mW);
+ }
+}
//fill framebuffer with vert and horz lines
void func_8024A284(s32 x, s32 y, s32 arg2, s32 arg3, s32 horz_spacing, s32 vert_spacing) {
diff --git a/src/core2/code_5FD90.c b/src/core2/code_5FD90.c
index b45f8ecc..de555db6 100644
--- a/src/core2/code_5FD90.c
+++ b/src/core2/code_5FD90.c
@@ -162,7 +162,7 @@ void func_802E70FC(BKCollisionList *collision_list, s32 arg1[3], s32 arg2[3], BK
}
}
-void func_802E73C8(f32 (*arg0)[3]) {
+void func_802E73C8(f32 arg0[3][3]) {
s32 i;
for(i = 0; i < 3; i++){
arg0[i][0] = D_8037EAA8[i][0];
diff --git a/src/core2/code_C0E60.c b/src/core2/code_C0E60.c
index c72d2c90..ac19507d 100644
--- a/src/core2/code_C0E60.c
+++ b/src/core2/code_C0E60.c
@@ -68,7 +68,7 @@ s32 D_803860A4;
s32 D_803860A8;
s32 D_803860AC;
s32 spriteRenderHasPalette;
-s32 D_803860B4;
+s32 spriteRender1PrimMode;
/* .code */
void func_80347DF0(Struct81s *arg0){
@@ -148,15 +148,14 @@ void func_80348044(Gfx **gfx, BKSprite* sprite, s32 frame, s32 tmem, s32 rtile,
gDPSetTextureLUT((*gfx)++, G_TT_RGBA16);
gDPLoadTLUT_pal16((*gfx)++, 0, palette_addr);
spriteRenderHasPalette = TRUE;
- D_803860B4 = 0;
+ spriteRender1PrimMode = FALSE;
D_80386074 = 0;
var_v1 = palette_addr + 0x20;
D_80386098 = D_8038607C = 0;
} else if (sprite->type & SPRITE_TYPE_CI8) {
gDPPipelineMode((*gfx)++, G_PM_1PRIMITIVE);
for(palette_addr = (s32)(sprite_frame + 1); palette_addr % 8; palette_addr++);
- D_803860B4 = spriteRenderHasPalette = TRUE;
- // D_803860B4 = 1;
+ spriteRender1PrimMode = spriteRenderHasPalette = TRUE;
D_80386074 = NULL;
D_8038607C = 0;
var_v1 = palette_addr + 0x200;
@@ -300,9 +299,9 @@ void func_80349B1C(Gfx **gfx) {
gDPPipeSync((*gfx)++);
gDPSetTextureLUT((*gfx)++, G_TT_NONE);
spriteRenderHasPalette = FALSE;
- if (D_803860B4) {
+ if (spriteRender1PrimMode) {
gDPPipelineMode((*gfx)++, G_PM_NPRIMITIVE);
- D_803860B4 = FALSE;
+ spriteRender1PrimMode = FALSE;
}
}
}
diff --git a/src/core2/code_C4B0.c b/src/core2/code_C4B0.c
index 09e9f5e9..6c1618b7 100644
--- a/src/core2/code_C4B0.c
+++ b/src/core2/code_C4B0.c
@@ -26,10 +26,8 @@ typedef struct {
f32 unk28[3];
f32 unk34[3];
s32 unk40;
- f32 unk44[3];
- u8 pad50[0x18];
- f32 unk68[3];
- u8 pad74[0x18];
+ f32 unk44[3][3];
+ f32 unk68[3][3];
s32 unk8C;
}Struct_core2_C4B0_0;
@@ -509,7 +507,7 @@ BKCollisionTri *func_802946F0(void){
return D_8037C204;
}
-int func_802946FC(s32 arg0, s32 arg1){
+bool func_802946FC(f32 arg0[3][3], s32 arg1){
if(arg1 == 0){
return 0;
}