document fxRipple and fxSparkle
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@@ -1,20 +1,16 @@
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#include <ultra64.h>
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#include "functions.h"
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#include "variables.h"
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extern void func_802EFA04(ParticleEmitter *, f32);
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#include "core2/particle.h"
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ParticleEmitter *func_802F4094(f32 pos[3], f32 arg1);
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/* .data */
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s32 D_80368DD0[3] = {0xff, 0xff, 0xfe};
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/* .bss */
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u8 D_80380A90;
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/* .code */
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void func_802F3FC0(ParticleEmitter *this, f32 pos[3]){
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func_802F3554(0, pos);
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fxRipple_802F3554(0, pos);
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}
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void func_802F3FE4(f32 pos[3]){
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@@ -37,6 +33,8 @@ void func_802F4070(void){
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ParticleEmitter *func_802F4094(f32 pos[3], f32 arg1){
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ParticleEmitter *pCtrl;
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static s32 D_80368DD0[3] = {0xff, 0xff, 0xfe};
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pCtrl = func_802F0EF0(D_80380A90);
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particleEmitter_setSprite(pCtrl, ASSET_70B_SPRITE_BUBBLE_2);
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