document fxRipple and fxSparkle
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@@ -587,7 +587,7 @@ bool func_80311480(s32 text_id, s32 arg1, f32 *pos, ActorMarker *marker, void(*c
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void ability_unlock(enum ability_e);
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extern void func_802EE278(Actor *, s32, s32, s32, f32, f32);
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extern void func_802F3BF4(s16[3]);
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extern void fxSparkle_chTreasure(s16[3]);
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extern void actor_collisionOn(Actor *);
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extern void func_80328AC8(Actor *, s32);
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