rand_seed document
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@@ -17,6 +17,9 @@ s32 D_80386108;
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s32 D_8038610C;
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/* .code */
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/**
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* returns a random float in the range of [0.0, 1.0)
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*/
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f32 randf(void){
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f32 out;
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if(D_803860E4 & 3){
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@@ -38,7 +41,10 @@ f32 randf(void){
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return out;
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}
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//only used in some sfx instances;
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/**
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* returns a random float in the range of [0.0, 1.0).
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* Is only used in some sfx instances.
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*/
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f32 sfx_rand(void){
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f32 out;
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if(D_803860F0 & 3){
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@@ -67,7 +73,10 @@ f32 func_8034A668(void){
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return out;
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}
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void func_8034A6B4(void){
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/**
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* @brief resets all random functions to their default seed
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*/
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void rand_reset(void){
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D_803860E0 = 0x86D;
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D_803860E4 = 0x2c060731;
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D_803860E8 = 0x19f0458b;
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@@ -97,7 +106,10 @@ s32 sfx_randi2(s32 min, s32 max){
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return min + sfx_rand()*(max - min);
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}
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void func_8034A85C(void){
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/**
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* @brief calls randf() between 2 to 5 times
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*/
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void rand_shuffle(void){
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int i;
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int start = randf()*3.0f;
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for(i = 2 + start; i != 0; i--){
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@@ -105,14 +117,21 @@ void func_8034A85C(void){
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}
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}
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void func_8034A8BC(s32 arg0){
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func_8034A6B4();
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for(arg0; arg0 > 0; arg0--){
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/**
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* @brief seeds rand methods.
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*/
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void rand_seed(s32 seed){
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rand_reset();
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for(seed; seed > 0; seed--){
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randf();
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}
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}
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void func_8034A900(void){
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/**
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* @brief syncronizes the internal values of sfx specific rand to those of rand.
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*
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*/
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void sfx_rand_sync_to_rand(void){
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D_803860F8 = D_803860E0;
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D_803860FC = D_803860E4;
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D_80386100 = D_803860E8;
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@@ -121,7 +140,11 @@ void func_8034A900(void){
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D_8038610C = D_803860F4;
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}
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void func_8034A964(void){
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/**
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* @brief syncronizes the internal values of rand to those of sfx specific rand.
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*
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*/
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void rand_sync_to_sfx_rand(void){
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D_803860E0 = D_803860F8;
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D_803860E4 = D_803860FC;
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D_803860E8 = D_80386100;
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