enum documentation

This commit is contained in:
Banjo Kazooie
2022-08-14 19:01:15 -05:00
parent 023aafaa92
commit 46ed2ced3c
43 changed files with 402 additions and 247 deletions

View File

@@ -18,7 +18,7 @@ void func_8035DA1C(Actor *this);
/* .data */
extern ActorAnimationInfo D_80372EA0[];
extern ActorInfo D_80372EE0 = {
0x69, 0xA, 0x36B,
MARKER_69_CHUMP_FISH, ACTOR_A_CHUMP_FISH, ASSET_36B_CHUMP_FISH,
0x2, D_80372EA0,
func_8035DA1C, func_80326224, func_80325888,
3000, 0, 0.0f, 0
@@ -128,7 +128,7 @@ void func_8035DA1C(Actor *this) {
marker_setCollisionScripts(this->marker, func_8035D8F0, NULL, func_8035D88C);
}
this->marker->unk14_20 = 0x69; //nice
this->marker->unk14_20 = MARKER_69_CHUMP_FISH;
if (randf() < 0.01) {
LOCAL_D6600(this)->unk0 = 5;
}
@@ -197,7 +197,7 @@ void func_8035DA1C(Actor *this) {
func_8030E6A4(SFX_6D_CROC_BITE, 1.1f, 10000);
}
case 5://L8035DE84
this->marker->unk14_20 = 0x173;
this->marker->unk14_20 = MARKER_173_CHUMP_FISH_2;
func_803297FC(this, &sp40, &sp44);
func_80328C64(this, (s32) sp44);
func_80328CA8(this, (s32) func_8035D590(sp40));