enum documentation
This commit is contained in:
@@ -15,7 +15,7 @@ void chAttackTutorial_update(Actor *);
|
||||
|
||||
|
||||
/* .data */
|
||||
ActorInfo D_8038AC20 = { MARKER_12B_ATTACK_TUTORIAL, ACTOR_ATTACK_TUTORIAL, 0,
|
||||
ActorInfo D_8038AC20 = { MARKER_12B_ATTACK_TUTORIAL, ACTOR_167_ATTACK_TUTORIAL, 0,
|
||||
1, NULL,
|
||||
chAttackTutorial_update, func_80326224, func_80325340,
|
||||
0, 0, 0.0f, 0
|
||||
@@ -42,7 +42,7 @@ s32 func_803871FC(Actor *this, s32 arg1){
|
||||
volatile s32 sp1C;
|
||||
s32 tmp_v0;
|
||||
|
||||
sp1C = (arg1 == 1)? ACTOR_TOPPER_A : (tmp_v0 = (arg1 == 2)? ACTOR_BAWL_A : ACTOR_164_COLLYWOBBLE_A);
|
||||
sp1C = (arg1 == 1)? ACTOR_166_TOPPER_A : (tmp_v0 = (arg1 == 2)? ACTOR_165_BAWL_A : ACTOR_164_COLLYWOBBLE_A);
|
||||
func_802C3D3C(__chAttackTutorial_spawnEnemy, this->marker, sp1C);
|
||||
|
||||
}
|
||||
|
Reference in New Issue
Block a user