enum documentation
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@@ -24,7 +24,7 @@ Actor *chflibbit_draw(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **vtx);
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/* .data */
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ActorInfo D_80390690 = {
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0xC1, 0x133, 0x375,
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MARKER_C1_FLIBBIT_RED, ACTOR_133_FLIBBIT_RED, ASSET_375_MODEL_FLIBBIT_RED,
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0, NULL,
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chflibbit_update, NULL, chflibbit_draw,
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0, 0, 1.0f, 0
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@@ -22,7 +22,7 @@ Actor *func_8038FD10(ActorMarker *this, Gfx** gdl, Mtx** mtx, u32 arg3);
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/* .data section */
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u8 D_80390DA0[6] = {0, 0, 0, 1, 1, 1};
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ActorInfo D_80390DA8 = {0xDA, actor_leafboat, 0x30D,
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ActorInfo D_80390DA8 = {0xDA, ACTOR_F1_LEAFBOAT, 0x30D,
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0x01, NULL,
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func_8038FD9C, func_8038FD9C, func_8038FD10,
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0, 0, 0.0f, 0
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@@ -22,7 +22,7 @@ void func_8038E034(Actor *this);
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/* .data */
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ActorInfo D_80390AE0 = {
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0xC5, 0x137, 0x385,
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MARKER_C5_FLIBBIT_YELLOW, ACTOR_137_FLIBBIT_YELLOW, ASSET_385_MODEL_FLIBBIT_YELLOW,
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0, NULL,
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func_8038E034, NULL, func_8038DE5C,
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0, 0, 1.0f, 0
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