document: Treasurehunt from TTC

This commit is contained in:
Bl00D4NGEL
2024-09-29 01:13:07 +02:00
parent bedd22fc40
commit 41f5312d9c
7 changed files with 109 additions and 107 deletions

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@@ -3998,6 +3998,8 @@ enum asset_e
ASSET_A15_TEXT_TTC_LOCKUP_SPAWNED = 0xA15, ASSET_A15_TEXT_TTC_LOCKUP_SPAWNED = 0xA15,
ASSET_A17_TEXT_BURIED_TREASURE_SPAWNED = 0xa17, ASSET_A17_TEXT_BURIED_TREASURE_SPAWNED = 0xa17,
ASSET_A18_TEXT_TREASUREHUNT_FOLLOW_CLUES = 0xa18,
ASSET_A19_TEXT_TREASUREHUNT_SECOND_STEP = 0xa19,
ASSET_A1F_DIALOG_SHOCKJUMP_LEARN = VER_SELECT(0xa1f, 0x91f, 0, 0), ASSET_A1F_DIALOG_SHOCKJUMP_LEARN = VER_SELECT(0xa1f, 0x91f, 0, 0),
ASSET_A20_DIALOG_FLY_LEARN, ASSET_A20_DIALOG_FLY_LEARN,

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@@ -25,7 +25,7 @@ ActorInfo TTC_NIPPER_ACTOR = {
0, 0x299, 10.0f, 0 0, 0x299, 10.0f, 0
}; };
enum ttc_lockup_states_e { enum ttc_nipper_states_e {
TTC_NIPPER_STATE_1_UNKNOWN = 1, // L80388578 TTC_NIPPER_STATE_1_UNKNOWN = 1, // L80388578
TTC_NIPPER_STATE_2_UNKNOWN = 2, // L8038872C TTC_NIPPER_STATE_2_UNKNOWN = 2, // L8038872C
TTC_NIPPER_STATE_3_UNKNOWN = 3, // L803887B4 TTC_NIPPER_STATE_3_UNKNOWN = 3, // L803887B4

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@@ -9,13 +9,13 @@ typedef struct {
s32 unk0; s32 unk0;
}ActorLocal_TreasureHunt; }ActorLocal_TreasureHunt;
void TTC_func_80389E90(Actor *this); void TTC_Treasurehunt_updateFunc(Actor *this);
Actor *func_8038A0D0(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **vtx); Actor *TTC_Treasurehunt_animFunc(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **vtx);
extern u32 D_8037DCB4; extern u32 TTC_TREASUREHUNT_PUZZLE_CURRENT_STEP;
/* .data */ /* .data */
f32 D_8038C820[6][3] = { f32 TTC_TREASUREHUNT_STEP_POSITIONS[6][3] = {
{2904.0f, 2458.0f, -7351.0f}, {2904.0f, 2458.0f, -7351.0f},
{-7007.0f, 2013.0f, 401.0f}, {-7007.0f, 2013.0f, 401.0f},
{-3388.0f, 1519.0f, 5939.0f}, {-3388.0f, 1519.0f, 5939.0f},
@@ -24,40 +24,41 @@ f32 D_8038C820[6][3] = {
{7667.0f, 717.0f, 1676.0f} {7667.0f, 717.0f, 1676.0f}
}; };
f32 D_8038C868[6] = { 300.0f, 180.0f, 220.0f, 270.0f, 330.0f, 255.0f}; f32 TTC_TREASUREHUNT_STEP_RED_X_YAWS[6] = { 300.0f, 180.0f, 220.0f, 270.0f, 330.0f, 255.0f };
s32 D_8038C880[6] = {0x6E, 0xD2, 0x10E, 0x145, 0x14A, 0}; s32 TTC_TREASUREHUNT_STEP_YAWS[6] = { 0x6E, 0xD2, 0x10E, 0x145, 0x14A, 0 };
s32 D_8038C898[6] = { s32 TTC_TREASUREHUNT_STEP_ACTORS[6] = {
ACTOR_53_RED_ARROW, ACTOR_53_RED_ARROW,
ACTOR_53_RED_ARROW, ACTOR_53_RED_ARROW,
ACTOR_53_RED_ARROW, ACTOR_53_RED_ARROW,
ACTOR_53_RED_ARROW, ACTOR_53_RED_ARROW,
ACTOR_54_RED_QUESTION_MARK, ACTOR_54_RED_QUESTION_MARK,
0x46 ACTOR_46_JIGGY
}; //enum actor_e };
ActorInfo D_8038C8B0 = { ActorInfo TTC_TREASUREHUNT_ACTOR_RED_ARROW = {
MARKER_62_RED_ARROW, ACTOR_53_RED_ARROW, ASSET_3E9_MODEL_RED_ARROW, MARKER_62_RED_ARROW, ACTOR_53_RED_ARROW, ASSET_3E9_MODEL_RED_ARROW,
0, NULL, 0, NULL,
TTC_func_80389E90, func_80326224, func_8038A0D0, TTC_Treasurehunt_updateFunc, func_80326224, TTC_Treasurehunt_animFunc,
0, 0x400, 0.0f, 0 0, 0x400, 0.0f, 0
}; };
ActorInfo D_8038C8D4 = { ActorInfo TTC_TREASUREHUNT_ACTOR_RED_QUESTION_MARK = {
MARKER_63_RED_QUESTION_MARK, ACTOR_54_RED_QUESTION_MARK, ASSET_3EB_MODEL_RED_QUESTION_MARK, MARKER_63_RED_QUESTION_MARK, ACTOR_54_RED_QUESTION_MARK, ASSET_3EB_MODEL_RED_QUESTION_MARK,
0, NULL, 0, NULL,
TTC_func_80389E90, func_80326224, func_8038A0D0, TTC_Treasurehunt_updateFunc, func_80326224, TTC_Treasurehunt_animFunc,
0, 0x400, 0.0f, 0 0, 0x400, 0.0f, 0
}; };
ActorInfo D_8038C8F8 = { ActorInfo TTC_TREASUREHUNT_ACTOR_RED_X = {
MARKER_64_RED_X, ACTOR_55_RED_X, ASSET_3EA_MODEL_RED_X, MARKER_64_RED_X, ACTOR_55_RED_X, ASSET_3EA_MODEL_RED_X,
0, NULL, 0, NULL,
TTC_func_80389E90, func_80326224, func_8038A0D0, TTC_Treasurehunt_updateFunc, func_80326224, TTC_Treasurehunt_animFunc,
0, 0x400, 0.0f, 0 0, 0x400, 0.0f, 0
}; };
s32 D_8038C91C[3] = {160, 120, 20}; s32 TTC_TREASUREHUNT_PARTICLE_RGB[3] = {160, 120, 20};
ParticleScaleAndLifetimeRanges D_8038C928 = {
ParticleScaleAndLifetimeRanges TTC_TREASUREHUNT_PARTICLE_SCALE_AND_LIFETIME_RANGES = {
{1.1f, 1.5f}, {1.1f, 1.5f},
{4.0f, 4.6f}, {4.0f, 4.6f},
{0.0f, 0.01f}, {0.0f, 0.01f},
@@ -65,121 +66,120 @@ ParticleScaleAndLifetimeRanges D_8038C928 = {
0.0f, 0.01f 0.0f, 0.01f
}; };
struct42s D_8038C950 = { struct42s TTC_TREASUREHUNT_VELOCITY_RANGES = {
{{-230.0f, 30.0f, -230.0f}, {230.0f, 110.0f, 230.0f}}, {{-230.0f, 30.0f, -230.0f}, {230.0f, 110.0f, 230.0f}},
{{-60.0f, 0.0f, -60.0f}, {60.0f, 30.0f, 60.0f}}, {{-60.0f, 0.0f, -60.0f}, {60.0f, 30.0f, 60.0f}},
}; };
/* .code */ /* .code */
bool TTC_func_803899C0(void) { bool TTC_Treasurehunt_isActiveHitboxBeakBusterHitbox(void) {
enum comusic_e phi_a0; enum comusic_e comusic_id;
s32 phi_a1; s32 music_volume;
if (player_getActiveHitbox(0) == HITBOX_1_BEAK_BUSTER) { if (player_getActiveHitbox(0) == HITBOX_1_BEAK_BUSTER) {
phi_a0 = COMUSIC_2B_DING_B; comusic_id = COMUSIC_2B_DING_B;
phi_a1 = 28000; music_volume = 28000;
if (D_8037DCB4 == 5) { if (TTC_TREASUREHUNT_PUZZLE_CURRENT_STEP == 5) {
phi_a0 = COMUSIC_2D_PUZZLE_SOLVED_FANFARE; comusic_id = COMUSIC_2D_PUZZLE_SOLVED_FANFARE;
phi_a1 = 0x7FFF; music_volume = 0x7FFF;
} }
func_8025A6EC(phi_a0, phi_a1); func_8025A6EC(comusic_id, music_volume);
return TRUE; return TRUE;
} }
return FALSE; return FALSE;
} }
void func_80389A1C(void) { void TTC_Treasurehunt_spawnRedXForNextStep(void) {
Actor *actor; Actor *actor;
ActorLocal_TreasureHunt *local; ActorLocal_TreasureHunt *local;
actor = actor_spawnWithYaw_f32(0x55, D_8038C820[D_8037DCB4], 0); actor = actor_spawnWithYaw_f32(ACTOR_55_RED_X, TTC_TREASUREHUNT_STEP_POSITIONS[TTC_TREASUREHUNT_PUZZLE_CURRENT_STEP], 0);
local = (ActorLocal_TreasureHunt *)&actor->local; local = (ActorLocal_TreasureHunt *)&actor->local;
actor->yaw = D_8038C868[D_8037DCB4]; actor->yaw = TTC_TREASUREHUNT_STEP_RED_X_YAWS[TTC_TREASUREHUNT_PUZZLE_CURRENT_STEP];
local->unk0 = D_8037DCB4; local->unk0 = TTC_TREASUREHUNT_PUZZLE_CURRENT_STEP;
actor->lifetime_value = 0.0f; actor->lifetime_value = 0.0f;
actor->state = 0; actor->state = 0;
} }
void func_80389A9C(void) { void TTC_Treasurehunt_spawnActorForNextStep(void) {
Actor *actor; Actor *actor;
ActorLocal_TreasureHunt *local; ActorLocal_TreasureHunt *local;
s32 actor_id;
actor = actor_spawnWithYaw_f32((D_8038C898 - 1)[D_8037DCB4], D_8038C820[D_8037DCB4 - 1], 0); actor = actor_spawnWithYaw_f32((TTC_TREASUREHUNT_STEP_ACTORS - 1)[TTC_TREASUREHUNT_PUZZLE_CURRENT_STEP], TTC_TREASUREHUNT_STEP_POSITIONS[TTC_TREASUREHUNT_PUZZLE_CURRENT_STEP - 1], 0);
local = (ActorLocal_TreasureHunt *)&actor->local; local = (ActorLocal_TreasureHunt *)&actor->local;
actor->yaw = D_8038C880[D_8037DCB4 - 1]; actor->yaw = TTC_TREASUREHUNT_STEP_YAWS[TTC_TREASUREHUNT_PUZZLE_CURRENT_STEP - 1];
local->unk0 = D_8037DCB4; local->unk0 = TTC_TREASUREHUNT_PUZZLE_CURRENT_STEP;
actor->lifetime_value = 0.0f; actor->lifetime_value = 0.0f;
actor->state = 0; actor->state = 0;
} }
void func_80389B38(s32 arg0){ void TTC_Treasurehunt_checkStepProgress(s32 currentStep){
if(D_8037DCB4 == arg0 && TTC_func_803899C0()){ if(TTC_TREASUREHUNT_PUZZLE_CURRENT_STEP == currentStep && TTC_Treasurehunt_isActiveHitboxBeakBusterHitbox()){
if(arg0 == 0 && !jiggyscore_isCollected(JIGGY_11_TTC_RED_X)){ if(currentStep == 0 && !jiggyscore_isCollected(JIGGY_11_TTC_RED_X)){
gcdialog_showText(0xA18, 4, NULL, NULL, NULL, NULL); gcdialog_showText(ASSET_A18_TEXT_TREASUREHUNT_FOLLOW_CLUES, 4, NULL, NULL, NULL, NULL);
} }
else if(arg0 == 4){ else if(currentStep == 4){
gcdialog_showText(0xA19, 4, NULL, NULL, NULL, NULL); gcdialog_showText(ASSET_A19_TEXT_TREASUREHUNT_SECOND_STEP, 4, NULL, NULL, NULL, NULL);
} }
D_8037DCB4++; TTC_TREASUREHUNT_PUZZLE_CURRENT_STEP++;
__spawnQueue_add_0(func_80389A9C); __spawnQueue_add_0(TTC_Treasurehunt_spawnActorForNextStep);
__spawnQueue_add_0(func_80389A1C); __spawnQueue_add_0(TTC_Treasurehunt_spawnRedXForNextStep);
} }
} }
void TTC_func_80389BFC(ActorMarker *this, ActorMarker *arg1){\ void TTC_Treasurehunt_checkStepProgress0(ActorMarker *this, ActorMarker *arg1){\
func_80389B38(0); TTC_Treasurehunt_checkStepProgress(0);
} }
void func_80389C24(ActorMarker *this, ActorMarker *arg1){\ void TTC_Treasurehunt_checkStepProgress1(ActorMarker *this, ActorMarker *arg1){\
func_80389B38(1); TTC_Treasurehunt_checkStepProgress(1);
} }
void func_80389C4C(ActorMarker *this, ActorMarker *arg1){\ void TTC_Treasurehunt_checkStepProgress2(ActorMarker *this, ActorMarker *arg1){\
func_80389B38(2); TTC_Treasurehunt_checkStepProgress(2);
} }
void func_80389C74(ActorMarker *this, ActorMarker *arg1){\ void TTC_Treasurehunt_checkStepProgress3(ActorMarker *this, ActorMarker *arg1){\
func_80389B38(3); TTC_Treasurehunt_checkStepProgress(3);
} }
void func_80389C9C(ActorMarker *this, ActorMarker *arg1){\ void TTC_Treasurehunt_checkStepProgress4(ActorMarker *this, ActorMarker *arg1){\
func_80389B38(4); TTC_Treasurehunt_checkStepProgress(4);
} }
void func_80389CC4(s16 arg0[3], s32 arg1){ void TTC_Treasurehunt_checkStepProgress5(s16 arg0[3], s32 arg1){
static ParticleEmitter *D_8038D700; static ParticleEmitter *particleEmitter;
static f32 D_8038D708[3]; static f32 particleTargetPosition[3];
if(D_8037DCB4 == 5 && TTC_func_803899C0()){ if(TTC_TREASUREHUNT_PUZZLE_CURRENT_STEP == 5 && TTC_Treasurehunt_isActiveHitboxBeakBusterHitbox()){
D_8038D708[0] = (f32)arg0[0]; particleTargetPosition[0] = (f32)arg0[0];
D_8038D708[1] = (f32)arg0[1]; particleTargetPosition[1] = (f32)arg0[1];
D_8038D708[2] = (f32)arg0[2]; particleTargetPosition[2] = (f32)arg0[2];
D_8038D708[1] = mapModel_getFloorY(D_8038D708); particleTargetPosition[1] = mapModel_getFloorY(particleTargetPosition);
__spawnQueue_add_4((GenFunction_4)spawnQueue_actor_f32, 0xF4, reinterpret_cast(s32, D_8038D708[0]), reinterpret_cast(s32, D_8038D708[1]), reinterpret_cast(s32, D_8038D708[2])); __spawnQueue_add_4((GenFunction_4)spawnQueue_actor_f32, 0xF4, reinterpret_cast(s32, particleTargetPosition[0]), reinterpret_cast(s32, particleTargetPosition[1]), reinterpret_cast(s32, particleTargetPosition[2]));
D_8038D700 = partEmitMgr_newEmitter(3); particleEmitter = partEmitMgr_newEmitter(3);
particleEmitter_setRGB(D_8038D700, D_8038C91C); particleEmitter_setRGB(particleEmitter, TTC_TREASUREHUNT_PARTICLE_RGB);
particleEmitter_setSprite(D_8038D700, ASSET_700_SPRITE_DUST); particleEmitter_setSprite(particleEmitter, ASSET_700_SPRITE_DUST);
particleEmitter_setStartingFrameRange(D_8038D700, 0, 7); particleEmitter_setStartingFrameRange(particleEmitter, 0, 7);
particleEmitter_setPosition(D_8038D700, D_8038D708); particleEmitter_setPosition(particleEmitter, particleTargetPosition);
particleEmitter_setPositionAndVelocityRanges(D_8038D700, &D_8038C950); particleEmitter_setPositionAndVelocityRanges(particleEmitter, &TTC_TREASUREHUNT_VELOCITY_RANGES);
particleEmitter_setScaleAndLifetimeRanges(D_8038D700, &D_8038C928); particleEmitter_setScaleAndLifetimeRanges(particleEmitter, &TTC_TREASUREHUNT_PARTICLE_SCALE_AND_LIFETIME_RANGES);
particleEmitter_emitN(D_8038D700, 5); particleEmitter_emitN(particleEmitter, 5);
D_8038D708[2] += 300.0f; particleTargetPosition[2] += 300.0f;
gcpausemenu_80314AC8(0); gcpausemenu_80314AC8(0);
timedFunc_set_2(0.1f, (GenFunction_2) func_8028F45C, 9, (s32)&D_8038D708); timedFunc_set_2(0.1f, (GenFunction_2) func_8028F45C, 9, (s32)&particleTargetPosition);
timedFunc_set_1(0.1f, (GenFunction_1) gcpausemenu_80314AC8, 1); timedFunc_set_1(0.1f, (GenFunction_1) gcpausemenu_80314AC8, 1);
gcdialog_showText(ASSET_A17_TEXT_BURIED_TREASURE_SPAWNED, 4, NULL, NULL, NULL, NULL); gcdialog_showText(ASSET_A17_TEXT_BURIED_TREASURE_SPAWNED, 4, NULL, NULL, NULL, NULL);
D_8037DCB4++; TTC_TREASUREHUNT_PUZZLE_CURRENT_STEP++;
}//L80389E70 }
} }
void ttc_resetTresureHunt(void){ void TTC_Treasurehunt_resetProgress(void){
D_8037DCB4 = 0; TTC_TREASUREHUNT_PUZZLE_CURRENT_STEP = 0;
} }
void TTC_func_80389E90(Actor *this){ void TTC_Treasurehunt_updateFunc(Actor *this){
f32 tick = time_getDelta(); f32 tick = time_getDelta();
ActorLocal_TreasureHunt *local = (ActorLocal_TreasureHunt*)&this->local; ActorLocal_TreasureHunt *local = (ActorLocal_TreasureHunt*)&this->local;
f64 tmp_f12; f64 tmp_f12;
@@ -191,28 +191,28 @@ void TTC_func_80389E90(Actor *this){
} }
switch(this->state){ switch(this->state){
case 0://L80389F20 case 0:
this->lifetime_value = MIN(255.0, this->lifetime_value + tick*150.0); this->lifetime_value = MIN(255.0, this->lifetime_value + tick*150.0);
if(255.0 == this->lifetime_value){ if(255.0 == this->lifetime_value){
this->state = 1; this->state = 1;
} }
break; break;
case 1://L80389F94 case 1:
if(local->unk0 < D_8037DCB4){ if(local->unk0 < TTC_TREASUREHUNT_PUZZLE_CURRENT_STEP){
this->state = 2; this->state = 2;
} }
break; break;
case 2://L80389FC4 case 2:
this->lifetime_value = MAX(0.0, this->lifetime_value - tick*((this->marker->modelId == ASSET_3EA_MODEL_RED_X)? 200.0 : 150.0)); this->lifetime_value = MAX(0.0, this->lifetime_value - tick*((this->marker->modelId == ASSET_3EA_MODEL_RED_X)? 200.0 : 150.0));
if(0.0 == this->lifetime_value) if(0.0 == this->lifetime_value)
marker_despawn(this->marker); marker_despawn(this->marker);
break; break;
}//L8038A094 }
actor_setOpacity(this, (s32)this->lifetime_value); actor_setOpacity(this, (s32)this->lifetime_value);
this->depth_mode = 2; this->depth_mode = 2;
} }
Actor *func_8038A0D0(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **vtx){ Actor *TTC_Treasurehunt_animFunc(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **vtx){
f32 sp4C[3]; f32 sp4C[3];
f32 sp40[3]; f32 sp40[3];
f32 sp3C; f32 sp3C;
@@ -221,19 +221,19 @@ Actor *func_8038A0D0(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **vtx){
actor = marker_getActorAndRotation(marker, sp4C); actor = marker_getActorAndRotation(marker, sp4C);
switch(marker->modelId){ switch(marker->modelId){
case ASSET_3E9_MODEL_RED_ARROW://L8038A12C case ASSET_3E9_MODEL_RED_ARROW:
sp3C = 1.0f; sp3C = 1.0f;
sp38 = 8.0f; sp38 = 8.0f;
break; break;
case ASSET_3EB_MODEL_RED_QUESTION_MARK: //L8038A14C case ASSET_3EB_MODEL_RED_QUESTION_MARK:
sp3C = 1.0f; sp3C = 1.0f;
sp38 = 8.0f; sp38 = 8.0f;
break; break;
case ASSET_3EA_MODEL_RED_X://L8038A164 case ASSET_3EA_MODEL_RED_X:
sp3C = (((ActorLocal_TreasureHunt *)&actor->local)->unk0 == 5)? 0.8f : 0.4f; sp3C = (((ActorLocal_TreasureHunt *)&actor->local)->unk0 == 5) ? 0.8f : 0.4f;
sp38 = 4.0f; sp38 = 4.0f;
break; break;
}//L8038A1A0 }
sp40[0] = actor->position[0]; sp40[0] = actor->position[0];
sp40[1] = actor->position[1] + sp38; sp40[1] = actor->position[1] + sp38;
sp40[2] = actor->position[2]; sp40[2] = actor->position[2];

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@@ -20,9 +20,9 @@ extern ActorInfo D_8038C718;
extern ActorInfo TTC_LOCKUP_ACTOR_SLOW; extern ActorInfo TTC_LOCKUP_ACTOR_SLOW;
extern ActorInfo TTC_LOCKUP_ACTOR_MEDIUM; extern ActorInfo TTC_LOCKUP_ACTOR_MEDIUM;
extern ActorInfo TTC_LOCKUP_ACTOR_FAST; extern ActorInfo TTC_LOCKUP_ACTOR_FAST;
extern ActorInfo D_8038C8B0; extern ActorInfo TTC_TREASUREHUNT_ACTOR_RED_ARROW;
extern ActorInfo D_8038C8D4; extern ActorInfo TTC_TREASUREHUNT_ACTOR_RED_QUESTION_MARK;
extern ActorInfo D_8038C8F8; extern ActorInfo TTC_TREASUREHUNT_ACTOR_RED_X;
extern ActorInfo gChTreasureInfo; extern ActorInfo gChTreasureInfo;
void TTC_func_80388C78(Actor *this); void TTC_func_80388C78(Actor *this);
@@ -99,9 +99,9 @@ void TTC_func_80388AC0(void)
spawnableActorList_add(&TTC_LOCKUP_ACTOR_SLOW, actor_new, ACTOR_FLAG_UNKNOWN_3 | ACTOR_FLAG_UNKNOWN_6 | ACTOR_FLAG_UNKNOWN_8); spawnableActorList_add(&TTC_LOCKUP_ACTOR_SLOW, actor_new, ACTOR_FLAG_UNKNOWN_3 | ACTOR_FLAG_UNKNOWN_6 | ACTOR_FLAG_UNKNOWN_8);
spawnableActorList_add(&TTC_LOCKUP_ACTOR_MEDIUM, actor_new, ACTOR_FLAG_UNKNOWN_3 | ACTOR_FLAG_UNKNOWN_6 | ACTOR_FLAG_UNKNOWN_8); spawnableActorList_add(&TTC_LOCKUP_ACTOR_MEDIUM, actor_new, ACTOR_FLAG_UNKNOWN_3 | ACTOR_FLAG_UNKNOWN_6 | ACTOR_FLAG_UNKNOWN_8);
spawnableActorList_add(&TTC_LOCKUP_ACTOR_FAST, actor_new, ACTOR_FLAG_UNKNOWN_3 | ACTOR_FLAG_UNKNOWN_6 | ACTOR_FLAG_UNKNOWN_8); spawnableActorList_add(&TTC_LOCKUP_ACTOR_FAST, actor_new, ACTOR_FLAG_UNKNOWN_3 | ACTOR_FLAG_UNKNOWN_6 | ACTOR_FLAG_UNKNOWN_8);
spawnableActorList_add(&D_8038C8B0, actor_new, ACTOR_FLAG_UNKNOWN_10); spawnableActorList_add(&TTC_TREASUREHUNT_ACTOR_RED_ARROW, actor_new, ACTOR_FLAG_UNKNOWN_10);
spawnableActorList_add(&D_8038C8D4, actor_new, ACTOR_FLAG_UNKNOWN_10); spawnableActorList_add(&TTC_TREASUREHUNT_ACTOR_RED_QUESTION_MARK, actor_new, ACTOR_FLAG_UNKNOWN_10);
spawnableActorList_add(&D_8038C8F8, actor_new, ACTOR_FLAG_UNKNOWN_10); spawnableActorList_add(&TTC_TREASUREHUNT_ACTOR_RED_X, actor_new, ACTOR_FLAG_UNKNOWN_10);
spawnableActorList_add(&gChTreasureInfo, actor_new, ACTOR_FLAG_UNKNOWN_3 | ACTOR_FLAG_UNKNOWN_6 | ACTOR_FLAG_UNKNOWN_25); spawnableActorList_add(&gChTreasureInfo, actor_new, ACTOR_FLAG_UNKNOWN_3 | ACTOR_FLAG_UNKNOWN_6 | ACTOR_FLAG_UNKNOWN_25);
spawnableActorList_add(&D_8038C628, actor_new, ACTOR_FLAG_UNKNOWN_7 | ACTOR_FLAG_UNKNOWN_9 | ACTOR_FLAG_UNKNOWN_10 | ACTOR_FLAG_UNKNOWN_15); spawnableActorList_add(&D_8038C628, actor_new, ACTOR_FLAG_UNKNOWN_7 | ACTOR_FLAG_UNKNOWN_9 | ACTOR_FLAG_UNKNOWN_10 | ACTOR_FLAG_UNKNOWN_15);
spawnableActorList_add(&D_8038C64C, actor_new, ACTOR_FLAG_UNKNOWN_10); spawnableActorList_add(&D_8038C64C, actor_new, ACTOR_FLAG_UNKNOWN_10);

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@@ -80,7 +80,7 @@ ActorInfo D_80365F00 = { 0xE6, 0x197, 0x532, 0x1, D_80365ED0, func_802C4C14, fun
/* .bss */ /* .bss */
s32 mm_hut_smash_count; s32 mm_hut_smash_count;
u32 D_8037DCB4; u32 TTC_TREASUREHUNT_PUZZLE_CURRENT_STEP;
struct FF_StorageStruct* D_8037DCB8; struct FF_StorageStruct* D_8037DCB8;
s32 D_8037DCBC; s32 D_8037DCBC;
u8 D_8037DCC0[7]; u8 D_8037DCC0[7];

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@@ -54,7 +54,7 @@ void func_803216D0(enum map_e map){
mm_resetHuts(); mm_resetHuts();
break; break;
case MAP_7_TTC_TREASURE_TROVE_COVE: case MAP_7_TTC_TREASURE_TROVE_COVE:
ttc_resetTresureHunt(); TTC_Treasurehunt_resetProgress();
break; break;
case MAP_1B_MMM_MAD_MONSTER_MANSION: case MAP_1B_MMM_MAD_MONSTER_MANSION:
mmm_resetFlowerPots(); mmm_resetFlowerPots();

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@@ -291,12 +291,12 @@ extern void warp_lairEnterLairFromSMLevel(s32, s32);
extern void func_802C1674(s32, s32); extern void func_802C1674(s32, s32);
extern void func_802C169C(s32, s32); extern void func_802C169C(s32, s32);
extern void TTC_func_80389BFC(s32, s32); extern void TTC_Treasurehunt_checkStepProgress0(s32, s32);
extern void func_80389C24(s32, s32); extern void TTC_Treasurehunt_checkStepProgress1(s32, s32);
extern void func_80389C4C(s32, s32); extern void TTC_Treasurehunt_checkStepProgress2(s32, s32);
extern void func_80389C74(s32, s32); extern void TTC_Treasurehunt_checkStepProgress3(s32, s32);
extern void func_80389C9C(s32, s32); extern void TTC_Treasurehunt_checkStepProgress4(s32, s32);
extern void func_80389CC4(s32, s32); extern void TTC_Treasurehunt_checkStepProgress5(s32, s32);
extern void chMumbo_detransformWarn(s32, s32); extern void chMumbo_detransformWarn(s32, s32);
extern void chMumbo_detransformTrigger(s32, s32); extern void chMumbo_detransformTrigger(s32, s32);
extern void func_8033443C(s32, s32); extern void func_8033443C(s32, s32);
@@ -413,8 +413,8 @@ Method_core2_AD110 D_8036FE5C[] ={
func_8033443C, func_8033443C, func_8033443C, func_8033443C, func_8033443C, func_8033443C, func_8033443C, func_8033443C,
func_8033443C, func_8033443C, func_8033443C, func_8033443C, func_8033443C, func_8033443C, func_8033443C, func_8033443C,
func_8033443C, func_8033443C, func_8033443C, func_8033443C, func_8033443C, func_8033443C, func_8033443C, func_8033443C,
func_8033443C, TTC_func_80389BFC, func_80389C24, func_80389C4C, func_8033443C, TTC_Treasurehunt_checkStepProgress0, TTC_Treasurehunt_checkStepProgress1, TTC_Treasurehunt_checkStepProgress2,
func_80389C74, func_80389C9C, func_80389CC4, chMumbo_detransformWarn, TTC_Treasurehunt_checkStepProgress3, TTC_Treasurehunt_checkStepProgress4, TTC_Treasurehunt_checkStepProgress5, chMumbo_detransformWarn,
chMumbo_detransformTrigger, func_8033443C, func_8033443C, func_8033443C, chMumbo_detransformTrigger, func_8033443C, func_8033443C, func_8033443C,
func_8033443C, func_8033443C, func_8033443C, func_8033443C, func_8033443C, func_8033443C, func_8033443C, func_8033443C,
func_8033443C, func_8033443C, func_8033443C, func_8033443C, func_8033443C, func_8033443C, func_8033443C, func_8033443C,