document: Leaky from TTC

This commit is contained in:
Bl00D4NGEL
2024-09-29 02:27:48 +02:00
parent 86a25f1345
commit 41cfc6aeac
5 changed files with 34 additions and 31 deletions

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@@ -2761,7 +2761,7 @@ enum asset_e
ASSET_236_ANIM_BSPUMPKIN_REBOUND = 0x236, ASSET_236_ANIM_BSPUMPKIN_REBOUND = 0x236,
ASSET_238_ANIM_LOGGO_IDLE = 0x238, ASSET_238_ANIM_LOGGO_IDLE = 0x238,
ASSET_239_ANIM_LEAKY_IDLE = 0x239,
ASSET_240_ANIM_LOGGO_FLUSH = 0x240, ASSET_240_ANIM_LOGGO_FLUSH = 0x240,
ASSET_242_ANIM_GOBI_RELAXING = 0x242, ASSET_242_ANIM_GOBI_RELAXING = 0x242,
@@ -3987,19 +3987,20 @@ enum asset_e
ASSET_8A0_SPRITE_WATER_DROP = 0x8a0, ASSET_8A0_SPRITE_WATER_DROP = 0x8a0,
ASSET_A0B_FIRST_MEET_BLUBBER = 0xA0B, ASSET_A0B_TEXT_BLUBBER_FIRST_MEET = 0xa0b,
ASSET_A0C_BLUBBER_HALF_GOLD = 0xA0C, ASSET_A0C_TEXT_BLUBBER_HALF_GOLD = 0xa0c,
ASSET_A0D_BLUBBER_COMPLETE = 0xA0D, ASSET_A0D_TEXT_BLUBBER_COMPLETE = 0xa0d,
ASSET_A0E_NIPPER_SPAWNED = 0xA0E, ASSET_A0E_TEXT_NIPPER_SPAWNED = 0xa0e,
ASSET_A10_TEXT_TTC_NIPPER_HURT = 0xA10, ASSET_A10_TEXT_TTC_NIPPER_HURT = 0xa10,
ASSET_A14_TEXT_CLAM_TAUNT = 0xA14, ASSET_A14_TEXT_CLAM_TAUNT = 0xa14,
ASSET_A15_TEXT_TTC_LOCKUP_SPAWNED = 0xA15, ASSET_A15_TEXT_TTC_LOCKUP_SPAWNED = 0xa15,
ASSET_A17_TEXT_BURIED_TREASURE_SPAWNED = 0xa17, ASSET_A17_TEXT_BURIED_TREASURE_SPAWNED = 0xa17,
ASSET_A18_TEXT_TREASUREHUNT_FOLLOW_CLUES = 0xa18, ASSET_A18_TEXT_TREASUREHUNT_FOLLOW_CLUES = 0xa18,
ASSET_A19_TEXT_TREASUREHUNT_SECOND_STEP = 0xa19, ASSET_A19_TEXT_TREASUREHUNT_SECOND_STEP = 0xa19,
ASSET_A1A_TEXT_LEAKY_FIRST_MEET = 0xa1a,
ASSET_A1F_DIALOG_SHOCKJUMP_LEARN = VER_SELECT(0xa1f, 0x91f, 0, 0), ASSET_A1F_DIALOG_SHOCKJUMP_LEARN = VER_SELECT(0xa1f, 0x91f, 0, 0),
ASSET_A20_DIALOG_FLY_LEARN, ASSET_A20_DIALOG_FLY_LEARN,

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@@ -70,7 +70,7 @@ void chBlubber_showTextCallback(ActorMarker *caller, enum asset_e text_id, s32 a
Actor *this = marker_getActor(caller); Actor *this = marker_getActor(caller);
ActorLocal_Blubber *local = (ActorLocal_Blubber*)&this->local; ActorLocal_Blubber *local = (ActorLocal_Blubber*)&this->local;
if(text_id == ASSET_A0D_BLUBBER_COMPLETE || text_id == ASSET_A2A_BLUBBER_COMPLETE_JIGGY_COLLECTED){ if(text_id == ASSET_A0D_TEXT_BLUBBER_COMPLETE || text_id == ASSET_A2A_BLUBBER_COMPLETE_JIGGY_COLLECTED){
local->unk24 = 0; local->unk24 = 0;
} }
else{ else{
@@ -96,7 +96,7 @@ void chBlubber_showJiggySpawnedText(ActorMarker *marker){
this->actor_specific_1_f = 0.0f; this->actor_specific_1_f = 0.0f;
if(!mapSpecificFlags_get(CH_BLUBBER_MAP_FLAG_2_JIGGY_SPAWNED_TEXT_SHOWN)) { if(!mapSpecificFlags_get(CH_BLUBBER_MAP_FLAG_2_JIGGY_SPAWNED_TEXT_SHOWN)) {
text_id = jiggyscore_isCollected(JIGGY_14_TTC_BLUBBER) ? ASSET_A2A_BLUBBER_COMPLETE_JIGGY_COLLECTED : ASSET_A0D_BLUBBER_COMPLETE; text_id = jiggyscore_isCollected(JIGGY_14_TTC_BLUBBER) ? ASSET_A2A_BLUBBER_COMPLETE_JIGGY_COLLECTED : ASSET_A0D_TEXT_BLUBBER_COMPLETE;
gcdialog_showText(text_id, 0xf, this->position, this->marker, chBlubber_showTextCallback, chBlubber_showTextCallback2); gcdialog_showText(text_id, 0xf, this->position, this->marker, chBlubber_showTextCallback, chBlubber_showTextCallback2);
mapSpecificFlags_set(CH_BLUBBER_MAP_FLAG_2_JIGGY_SPAWNED_TEXT_SHOWN, TRUE); mapSpecificFlags_set(CH_BLUBBER_MAP_FLAG_2_JIGGY_SPAWNED_TEXT_SHOWN, TRUE);
} }
@@ -164,7 +164,7 @@ void chBlubber_updateFunc(Actor * this){
&& !this->has_met_before && !this->has_met_before
&& item_getCount(ITEM_18_GOLD_BULLIONS) == 0 && item_getCount(ITEM_18_GOLD_BULLIONS) == 0
){ ){
gcdialog_showText(ASSET_A0B_FIRST_MEET_BLUBBER, 0xe, this->position, this->marker, chBlubber_showTextCallback, NULL); gcdialog_showText(ASSET_A0B_TEXT_BLUBBER_FIRST_MEET, 0xe, this->position, this->marker, chBlubber_showTextCallback, NULL);
this->has_met_before = TRUE; this->has_met_before = TRUE;
subaddie_set_state_forward(this, CH_BLUBBER_STATE_3_UNKNOWN); subaddie_set_state_forward(this, CH_BLUBBER_STATE_3_UNKNOWN);
} }
@@ -173,7 +173,7 @@ void chBlubber_updateFunc(Actor * this){
&& !this->unk138_23 && !this->unk138_23
){ ){
if (item_getCount(ITEM_18_GOLD_BULLIONS) == 0) { if (item_getCount(ITEM_18_GOLD_BULLIONS) == 0) {
gcdialog_showText(ASSET_A0C_BLUBBER_HALF_GOLD, 4, NULL, NULL, NULL, NULL); gcdialog_showText(ASSET_A0C_TEXT_BLUBBER_HALF_GOLD, 4, NULL, NULL, NULL, NULL);
} }
this->unk138_23 = TRUE; this->unk138_23 = TRUE;

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@@ -6,33 +6,33 @@ extern void func_8028E668(f32 [3], f32, f32, f32);
extern void func_8028F9DC(s32); extern void func_8028F9DC(s32);
extern void func_803272D0(f32 arg0[3], f32 arg1, s32 arg2, int (*arg3)(Actor *)); extern void func_803272D0(f32 arg0[3], f32 arg1, s32 arg2, int (*arg3)(Actor *));
void chLeaky_update(Actor *this); void chLeaky_updateFunc(Actor *this);
/* .data */ /* .data */
ActorAnimationInfo D_8038C700[] = { ActorAnimationInfo gChLeakyAnimations[3] = {
{0x000, 0.0f}, {0x000, 0.0f},
{0x239, 2.5f}, {ASSET_239_ANIM_LEAKY_IDLE, 2.5f},
{0x239, 2.5f} {ASSET_239_ANIM_LEAKY_IDLE, 2.5f}
}; };
ActorInfo D_8038C718 = { ActorInfo gChLeaky = {
MARKER_33_LEAKY, ACTOR_1E_LEAKY, ASSET_51A_MODEL_LEAKY, MARKER_33_LEAKY, ACTOR_1E_LEAKY, ASSET_51A_MODEL_LEAKY,
0x1, D_8038C700, 0x1, gChLeakyAnimations,
chLeaky_update, func_80326224, actor_draw, chLeaky_updateFunc, func_80326224, actor_draw,
0, 0, 0.0f, 0 0, 0, 0.0f, 0
}; };
/* .code */ /* .code */
bool TTC_func_80388F70(Actor *this){ bool chLeaky_isCurrentModelShrapnel(Actor *this){
return this->modelCacheIndex == ACTOR_56_SHRAPNEL; return this->modelCacheIndex == ACTOR_56_SHRAPNEL;
} }
void func_80388F88(void){ void func_80388F88(void){
static f32 D_8038C73C[3] = {2500.0f, 250.0f, 4600.0f}; static f32 D_8038C73C[3] = {2500.0f, 250.0f, 4600.0f};
func_803272D0(D_8038C73C, 2000.0f, 2, TTC_func_80388F70); func_803272D0(D_8038C73C, 2000.0f, 2, chLeaky_isCurrentModelShrapnel);
} }
void chLeaky_update(Actor *this) { void chLeaky_updateFunc(Actor *this) {
void *temp_v0_2; void *temp_v0_2;
func_8028E668(this->position, 100.0f, -20.0f, 100.0f); func_8028E668(this->position, 100.0f, -20.0f, 100.0f);
@@ -53,21 +53,23 @@ void chLeaky_update(Actor *this) {
this->state = 1; this->state = 1;
} }
} }
if( this->state == 1 if( this->state == 1
&& !this->has_met_before && !this->has_met_before
&& func_80329530(this, 250) && !func_80329530(this, 160) && func_80329530(this, 250) && !func_80329530(this, 160)
&& !func_8028ECAC() && !func_8028ECAC()
&& gcdialog_showText(0xA1A, 0, NULL, NULL, NULL, NULL) && gcdialog_showText(ASSET_A1A_TEXT_LEAKY_FIRST_MEET, 0, NULL, NULL, NULL, NULL)
){ ){
this->has_met_before = TRUE; this->has_met_before = TRUE;
} }
if (func_803114B0() == 0) { if (func_803114B0() == 0) {
if (actor_animationIsAt(this, 0.83f)) { if (actor_animationIsAt(this, 0.83f)) {
func_8030E878(0x109, randf2(0.775f, 0.825f), 22000, this->position, 400.0f, 1000.0f); func_8030E878(SFX_109_LOGGO_LID_CLAP, randf2(0.775f, 0.825f), 22000, this->position, 400.0f, 1000.0f);
return; return;
} }
if (actor_animationIsAt(this, 0.01f)) { if (actor_animationIsAt(this, 0.01f)) {
func_8030E878(0x109, randf2(1.025f, 1.075f), 18000, this->position, 400.0f, 1000.0f); func_8030E878(SFX_109_LOGGO_LID_CLAP, randf2(1.025f, 1.075f), 18000, this->position, 400.0f, 1000.0f);
return; return;
} }
if( actor_animationIsAt(this, 0.15f) if( actor_animationIsAt(this, 0.15f)
@@ -75,12 +77,12 @@ void chLeaky_update(Actor *this) {
|| actor_animationIsAt(this, 0.53f) || actor_animationIsAt(this, 0.53f)
|| actor_animationIsAt(this, 0.66f) || actor_animationIsAt(this, 0.66f)
){ ){
func_8030E878(0x109, randf2(1.225f, 1.275f), 14000, this->position, 400.0f, 1000.0f); func_8030E878(SFX_109_LOGGO_LID_CLAP, randf2(1.225f, 1.275f), 14000, this->position, 400.0f, 1000.0f);
} }
} }
} }
void __chLeaky_startCutscene(ActorMarker *caller, enum asset_e text_id, s32 arg2){ void chLeaky_showDoneText(ActorMarker *caller, enum asset_e text_id, s32 arg2){
Actor *this = marker_getActor(caller); Actor *this = marker_getActor(caller);
Struct73s *temp_v0; Struct73s *temp_v0;
subaddie_set_state(this, 2); subaddie_set_state(this, 2);
@@ -111,6 +113,6 @@ bool chLeaky_eggCollision(ActorMarker *marker){
levelSpecificFlags_set(2, TRUE); levelSpecificFlags_set(2, TRUE);
levelSpecificFlags_set(5, TRUE); levelSpecificFlags_set(5, TRUE);
gcdialog_showText(ASSET_A28_TEXT_LEAKY_DONE, 0x2a, this->position, this->marker, __chLeaky_startCutscene, NULL); gcdialog_showText(ASSET_A28_TEXT_LEAKY_DONE, 0x2a, this->position, this->marker, chLeaky_showDoneText, NULL);
return TRUE; return TRUE;
} }

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@@ -243,7 +243,7 @@ void chNipper_updateFunc(Actor *this){
&& temp_v0 != 10 && temp_v0 != 10
){ ){
subaddie_set_state_with_direction(this, CH_NIPPER_STATE_SPAWNED, 0.01f, 1); subaddie_set_state_with_direction(this, CH_NIPPER_STATE_SPAWNED, 0.01f, 1);
if(gcdialog_showText(ASSET_A0E_NIPPER_SPAWNED, 0xf, this->position, this->marker, chNipper_spawnedShowTextCallback, NULL)){ if(gcdialog_showText(ASSET_A0E_TEXT_NIPPER_SPAWNED, 0xf, this->position, this->marker, chNipper_spawnedShowTextCallback, NULL)){
this->has_met_before = TRUE; this->has_met_before = TRUE;
} }
comusic_8025AB44(COMUSIC_12_TTC_NIPPER, 5000, 300); comusic_8025AB44(COMUSIC_12_TTC_NIPPER, 5000, 300);

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@@ -16,7 +16,7 @@ extern ActorInfo D_8038C670;
extern ActorInfo D_8038C694; extern ActorInfo D_8038C694;
extern ActorInfo D_8038C6B8; extern ActorInfo D_8038C6B8;
extern ActorInfo D_8038C6DC; extern ActorInfo D_8038C6DC;
extern ActorInfo D_8038C718; extern ActorInfo gChLeaky;
extern ActorInfo gChLockupSlow; extern ActorInfo gChLockupSlow;
extern ActorInfo gChLockupMedium; extern ActorInfo gChLockupMedium;
extern ActorInfo gChLockupFast; extern ActorInfo gChLockupFast;
@@ -95,7 +95,7 @@ void TTC_func_80388AC0(void)
spawnableActorList_add(&D_8038C604, actor_new, ACTOR_FLAG_NONE); spawnableActorList_add(&D_8038C604, actor_new, ACTOR_FLAG_NONE);
spawnableActorList_add(&gChNipper, actor_new, ACTOR_FLAG_UNKNOWN_3 | ACTOR_FLAG_UNKNOWN_5 | ACTOR_FLAG_UNKNOWN_6 | ACTOR_FLAG_UNKNOWN_8 | ACTOR_FLAG_UNKNOWN_20 | ACTOR_FLAG_UNKNOWN_26); spawnableActorList_add(&gChNipper, actor_new, ACTOR_FLAG_UNKNOWN_3 | ACTOR_FLAG_UNKNOWN_5 | ACTOR_FLAG_UNKNOWN_6 | ACTOR_FLAG_UNKNOWN_8 | ACTOR_FLAG_UNKNOWN_20 | ACTOR_FLAG_UNKNOWN_26);
spawnableActorList_add(&gChBlubber, actor_new, ACTOR_FLAG_UNKNOWN_0 | ACTOR_FLAG_UNKNOWN_8 | ACTOR_FLAG_UNKNOWN_26); spawnableActorList_add(&gChBlubber, actor_new, ACTOR_FLAG_UNKNOWN_0 | ACTOR_FLAG_UNKNOWN_8 | ACTOR_FLAG_UNKNOWN_26);
spawnableActorList_add(&D_8038C718, actor_new, ACTOR_FLAG_UNKNOWN_3 | ACTOR_FLAG_UNKNOWN_7 | ACTOR_FLAG_UNKNOWN_8); spawnableActorList_add(&gChLeaky, actor_new, ACTOR_FLAG_UNKNOWN_3 | ACTOR_FLAG_UNKNOWN_7 | ACTOR_FLAG_UNKNOWN_8);
spawnableActorList_add(&gChLockupSlow, actor_new, ACTOR_FLAG_UNKNOWN_3 | ACTOR_FLAG_UNKNOWN_6 | ACTOR_FLAG_UNKNOWN_8); spawnableActorList_add(&gChLockupSlow, actor_new, ACTOR_FLAG_UNKNOWN_3 | ACTOR_FLAG_UNKNOWN_6 | ACTOR_FLAG_UNKNOWN_8);
spawnableActorList_add(&gChLockupMedium, actor_new, ACTOR_FLAG_UNKNOWN_3 | ACTOR_FLAG_UNKNOWN_6 | ACTOR_FLAG_UNKNOWN_8); spawnableActorList_add(&gChLockupMedium, actor_new, ACTOR_FLAG_UNKNOWN_3 | ACTOR_FLAG_UNKNOWN_6 | ACTOR_FLAG_UNKNOWN_8);
spawnableActorList_add(&gChLockupFast, actor_new, ACTOR_FLAG_UNKNOWN_3 | ACTOR_FLAG_UNKNOWN_6 | ACTOR_FLAG_UNKNOWN_8); spawnableActorList_add(&gChLockupFast, actor_new, ACTOR_FLAG_UNKNOWN_3 | ACTOR_FLAG_UNKNOWN_6 | ACTOR_FLAG_UNKNOWN_8);