bs animation enum update
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@@ -199,7 +199,7 @@ void bswalk_slow_init(void){
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sp20 = 0.0f;
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}
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animctrl_reset(s0);
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animctrl_setIndex(s0, ASSET_3_ANIM_BANJO_WALK);
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animctrl_setIndex(s0, ASSET_3_ANIM_BSWALK);
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animctrl_setDuration(s0, 0.43f);
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func_8028774C(s0, sp20);
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animctrl_setPlaybackType(s0, ANIMCTRL_LOOP);
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