bs animation enum update
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@@ -70,7 +70,7 @@ void func_802AECE4(void){
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}
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if( 250.0f <= gu_sqrtf(sp20[0]*sp20[0] + sp20[2]*sp20[2])
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&& animctrl_getIndex(aCtrl) == ASSET_3_ANIM_BANJO_WALK
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&& animctrl_getIndex(aCtrl) == ASSET_3_ANIM_BSWALK
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){
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animctrl_reset(aCtrl);
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animctrl_setIndex(aCtrl, ANIM_BANJO_RUN);
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