func_8030A4D4()
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@@ -1,4 +1,4 @@
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# banjo (97.8170%)
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# banjo (97.8257%)
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<img src="./progress/progress_total.svg">
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@@ -17,7 +17,7 @@
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<text x="22.0" y="14">core2</text>
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</g>
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<g fill="#fff" text-anchor="middle" font-family="DejaVu Sans,Verdana,Geneva,sans-serif" font-size="11">
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<text x="78.5" y="15" fill="#010101" fill-opacity=".3">96.9477%</text>
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<text x="77.5" y="14">96.9477%</text>
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<text x="78.5" y="15" fill="#010101" fill-opacity=".3">96.9627%</text>
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<text x="77.5" y="14">96.9627%</text>
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</g>
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</svg>
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Before Width: | Height: | Size: 1.0 KiB After Width: | Height: | Size: 1.0 KiB |
@@ -17,7 +17,7 @@
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<text x="75.0" y="14">Banjo-Kazooie (us.v10)</text>
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</g>
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<g fill="#fff" text-anchor="middle" font-family="DejaVu Sans,Verdana,Geneva,sans-serif" font-size="11">
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<text x="184.5" y="15" fill="#010101" fill-opacity=".3">97.8170%</text>
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<text x="183.5" y="14">97.8170%</text>
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<text x="184.5" y="15" fill="#010101" fill-opacity=".3">97.8257%</text>
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<text x="183.5" y="14">97.8257%</text>
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</g>
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</svg>
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Before Width: | Height: | Size: 1.1 KiB After Width: | Height: | Size: 1.1 KiB |
@@ -72,18 +72,15 @@ BKModelBin *func_8030A4B4(s32 arg0){
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return D_80382390[arg0].unk0;
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}
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#ifndef NONMATCHING
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#pragma GLOBAL_ASM("asm/nonmatchings/core2/code_83340/func_8030A4D4.s")
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#else
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BKSpriteDisplayData *func_8030A4D4(s32 arg0){
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struct_7AF80_1 *ptr;
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if((ptr = D_80382394[arg0].unk0) == NULL){
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D_80382394[arg0].unk0 = func_8033B6C4(arg0 + 0x572, &ptr->unk4);
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BKSpriteDisplayData *func_8030A4D4(s32 arg0)
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{
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if (((struct_7AF80_1 *)((s32)D_80382394 + arg0*sizeof(struct_7AF80_1)))->unk0 == 0){
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((struct_7AF80_1 *)((s32)D_80382394 + arg0*sizeof(struct_7AF80_1)))->unk0 = func_8033B6C4(arg0 + 0x572, &((struct_7AF80_1 *)((s32)D_80382394 + arg0*sizeof(struct_7AF80_1)))->unk4);
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}
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D_80382394[arg0].unk8 = func_8023DB5C();
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return D_80382394[arg0].unk4;
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}
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#endif
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BKSprite *func_8030A55C(s32 arg0){
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func_8030A4D4(arg0);
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