document more vola flags
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@@ -2237,7 +2237,7 @@ void chfinalboss_update(Actor *this){
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chfinalboss_phase5_update(this->marker);
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break;
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}
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volatileFlag_setN(0x23, local->phase, 3);
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volatileFlag_setN(VOLATILE_FLAG_23_FINAL_BOSS_PHASE, local->phase, 3);
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player_getPosition(D_80392788);
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D_80392798[0] = this->position[0];
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D_80392798[1] = this->position[1];
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