document more vola flags
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@@ -21,7 +21,7 @@ void __chAnchorSwitch_setState(Actor *this, s32 arg1){
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this->position_y -= 35.0f;
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if(this->state == 1){
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levelSpecificFlags_set(0x30, TRUE);
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volatileFlag_set(0xe, 1);
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volatileFlag_set(VOLATILE_FLAG_E, 1);
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timedFunc_set_0(1.0f, func_803228D8);
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timedFunc_set_3(1.0f, (GenFunction_3)func_802E4078, MAP_31_RBB_RUSTY_BUCKET_BAY, 0, 0);
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}
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@@ -362,8 +362,8 @@ void RBB_func_8038CC9C(Actor *this, s32 new_state){
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func_8025AABC(COMUSIC_62_RBB_BOOMBOX);
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if(volatileFlag_get(VOLATILE_FLAG_2)){
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item_set(ITEM_6_HOURGLASS, 0);
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volatileFlag_set(3, 0);
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volatileFlag_set(5, 1);
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volatileFlag_set(VOLATILE_FLAG_3, 0);
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volatileFlag_set(VOLATILE_FLAG_5, 1);
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}
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else{//L8038D220
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timedFunc_set_3(0.0f, (GenFunction_3)chbossboombox_respawnJiggy, (s32)this->position_x, (s32)this->position_y, (s32)this->position_z);
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@@ -574,8 +574,8 @@ void func_8038D8BC(Actor *this){
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if(this->state == 3 || this->state == 4){
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if(volatileFlag_get(VOLATILE_FLAG_2)){
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if(item_empty(ITEM_0_HOURGLASS_TIMER)){
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volatileFlag_set(3, 0);
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volatileFlag_set(5, 0);
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volatileFlag_set(VOLATILE_FLAG_3, 0);
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volatileFlag_set(VOLATILE_FLAG_5, 0);
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RBB_func_8038CC9C(this, 8);
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}
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}
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