Merge branch 'master' into banjo-kazooie-var_renames

This commit is contained in:
Banjo Kazooie
2024-09-01 15:31:34 -05:00
402 changed files with 8000 additions and 7857 deletions

View File

@@ -2,6 +2,7 @@
#include "functions.h"
#include "variables.h"
#include "core2/ba/anim.h"
#include "core2/ba/physics.h"
/* .bss */
f32 D_8037D400;
@@ -62,16 +63,16 @@ void bscrouch_init(void){
yaw_setVelocityBounded(350.0f, 14.0f);
func_8029957C(7);
func_8029932C(8.0f);
func_802978DC(3);
baphysics_set_type(BA_PHYSICS_LOCKED_ROTATION);
func_8029E3C0(0, 0.7f);
func_8029E3C0(1, 0.2f);
_get_velocity(&sp28);
baphysics_get_velocity(sp28);
D_8037D400 = gu_sqrtf(sp28[0]*sp28[0] + sp28[2]*sp28[2]);
if(140.0f < D_8037D400)
func_80299AAC();
if(func_8025801C(sp28, &sp20))
func_8029797C(sp20);
baphysics_set_target_yaw(sp20);
D_8037D404 = 0;
}
@@ -88,7 +89,7 @@ void bscrouch_update(void){
func_8029E1A8(1);
sp30 = ml_map_f(func_8029E270(0), 0.0f, 0.3f, 0.0f, D_8037D400);
func_80297970(sp30);
baphysics_set_target_horizontal_velocity(sp30);
if(220.0f < sp30)
func_802929F8();
if(160.0f < sp30)