Merge branch 'mr-origin-70'
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@@ -80,8 +80,8 @@ void GV_func_8038A9C0(Actor *this){
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this->velocity_y = 0.0f;
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}
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if(!this->unk16C_4){
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this->unk16C_4 = TRUE;
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if(!this->volatile_initialized){
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this->volatile_initialized = TRUE;
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this->marker->propPtr->unk8_3 = TRUE;
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actor_collisionOff(this);
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__spawnQueue_add_1((GenFunction_1)func_8038A8CC, (s32)this->marker);
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