Merge branch 'mr-origin-70'
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@@ -170,8 +170,8 @@ void chGobi2_update(Actor *this){
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sp34 = this->marker;
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sp2C = time_getDelta();
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if(!this->unk16C_4){
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this->unk16C_4 = TRUE;
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if(!this->volatile_initialized){
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this->volatile_initialized = TRUE;
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marker_setCollisionScripts(this->marker, __chGobi2_ow, NULL, NULL);
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sp34->actorFreeFunc = __chGobi2_80387EFC;
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local->unk4 = skeletalAnim_new();
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