core2/playerModel.c documentation
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@@ -599,8 +599,8 @@ player_getVelocity = 0x8028EF68;
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player_is_in_jiggy_jig = 0x8028F108;
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player_is_present = 0x8028F1D4;
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func_8028F45C = 0x8028F45C;
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func_80291A60 = 0x80291A60;
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banjo_getPosition = 0x80292468;
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playerModel_80291A50 = 0x80291A60;
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playerModel_getPosition = 0x80292468;
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func_802947CC = 0x802947CC;
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get_slope_timer = 0x802949D4;
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should_beak_barge = 0x80294F00;
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