core2/playerModel.c documentation
This commit is contained in:
@@ -32,10 +32,10 @@ void func_80290494(void){
|
||||
f32 sp2C[3];
|
||||
ParticleEmitter *sp28;
|
||||
if(!D_8037C03D || player_getTransformation() != TRANSFORM_1_BANJO){
|
||||
func_802924E8(sp2C);
|
||||
playerModel_802924E8(sp2C);
|
||||
}
|
||||
else{
|
||||
func_802924B8(sp2C);
|
||||
playerModel_802924B8(sp2C);
|
||||
}
|
||||
sp28 = func_8029B950(sp2C, 0.0f);
|
||||
particleEmitter_setParticleVelocityRange(sp28, -15.0f, 0.0f, -15.0f, 15.0f, 50.0f, 15.0f);
|
||||
|
Reference in New Issue
Block a user