core2/playerModel.c documentation
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@@ -374,7 +374,7 @@ s32 func_802EBAE0(BKModelUnk14List *arg0, f32 position[3], f32 rotation[3], f32
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{
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mlMtxIdent();
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func_80252C08(position, rotation, scale, arg4);
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func_802513B0(&D_80380880);
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mlMtxGet(&D_80380880);
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phi_v0 = func_802EB8A0(arg0, position, rotation, scale, arg4, arg5, arg6, arg7);
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if (phi_v0 == 0)
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{
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