core2/playerModel.c documentation

This commit is contained in:
Banjo Kazooie
2022-12-01 17:41:20 -06:00
parent aa33833595
commit 342011dd23
50 changed files with 560 additions and 545 deletions

View File

@@ -2,6 +2,7 @@
#include "functions.h"
#include "variables.h"
#include "core2/playerModel.h"
/* .data */
f32 D_80364A90 = 30.0f;
@@ -104,7 +105,7 @@ void func_802A8A40(void){
roll_setAngularVelocity(1000.0f, 12.0f);
miscflag_set(3);
func_8029CF48(4,1,0.24f);
func_80292090(2);
playerModel_setDirection(PLAYER_MODEL_DIR_KAZOOIE);
}
void func_802A8AD8(void){
@@ -133,7 +134,7 @@ void func_802A8BB0(void){
if(bsbtrot_inSet(next_state))
return;
func_80292090(1);
playerModel_setDirection(PLAYER_MODEL_DIR_BANJO);
func_8029B0C0();
func_8029E070(0);
func_8029E064(0);
@@ -378,7 +379,7 @@ void bsbtrot_jump_update(void){
else
func_802A89D4();
_get_velocity(&sp1C);
_get_velocity(sp1C);
if(button_released(BUTTON_A) && 0.0f < sp1C[1])
gravity_reset();
@@ -589,7 +590,7 @@ void bsbtrot_fall_update(void){
else
func_802A89D4();
_get_velocity(&sp1C);
_get_velocity(sp1C);
switch (D_8037D3A4){
case 0://L802A9D90
if(func_8028B254(0x8C)){
@@ -679,7 +680,7 @@ void bsbtrot_unk79_init(void){
func_8029C7F4(1,1,3,2);
func_80297970(0.0f);
func_802A8A40();
func_80292090(2);
playerModel_setDirection(PLAYER_MODEL_DIR_KAZOOIE);
func_8029C674();
}
@@ -707,7 +708,7 @@ void bsbtrot_ow_init(void){
func_80298760(func_80296560());
func_8028A274(0x66, 1.1f);
func_80299BFC(1.0f);
_player_getPosition(&sp30);
_player_getPosition(sp30);
func_80294980(sp24);
func_80257F18(sp24, sp30, &sp3C);
yaw_setIdeal(mlNormalizeAngle(sp3C + 180.0f));\